godot/doc
Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain
- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.

Changes from original PR:

- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 -03:00
..
classes Add Swappy & Pre-Transformed Swapchain 2024-10-28 18:55:37 -03:00
tools Merge pull request #97337 from Ivorforce/patch-1 2024-09-23 12:34:19 +02:00
translations i18n: Sync translations with Weblate 2024-09-17 20:47:16 +02:00
class.xsd Docs: Add missing deprecated/experimental tag support for theme items 2024-09-04 17:49:05 +03:00
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Makefile