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b0d41847ed
It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines.
204 lines
11 KiB
Python
204 lines
11 KiB
Python
#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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env_bullet = env_modules.Clone()
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# Thirdparty source files
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if env['builtin_bullet']:
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# Build only version 2 for now (as of 2.87)
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thirdparty_dir = "#thirdparty/bullet/"
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bullet2_src = [
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# BulletCollision
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"BulletCollision/BroadphaseCollision/btAxisSweep3.cpp"
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, "BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp"
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, "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp"
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, "BulletCollision/BroadphaseCollision/btDbvt.cpp"
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, "BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp"
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, "BulletCollision/BroadphaseCollision/btDispatcher.cpp"
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, "BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp"
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, "BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp"
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, "BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp"
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, "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp"
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, "BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp"
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, "BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp"
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, "BulletCollision/CollisionDispatch/btCollisionObject.cpp"
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, "BulletCollision/CollisionDispatch/btCollisionWorld.cpp"
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, "BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp"
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, "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp"
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, "BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btGhostObject.cpp"
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, "BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp"
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, "BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp"
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, "BulletCollision/CollisionDispatch/btManifoldResult.cpp"
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, "BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp"
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, "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp"
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, "BulletCollision/CollisionDispatch/btUnionFind.cpp"
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, "BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp"
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, "BulletCollision/CollisionShapes/btBoxShape.cpp"
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, "BulletCollision/CollisionShapes/btBox2dShape.cpp"
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, "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp"
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, "BulletCollision/CollisionShapes/btCapsuleShape.cpp"
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, "BulletCollision/CollisionShapes/btCollisionShape.cpp"
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, "BulletCollision/CollisionShapes/btCompoundShape.cpp"
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, "BulletCollision/CollisionShapes/btConcaveShape.cpp"
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, "BulletCollision/CollisionShapes/btConeShape.cpp"
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, "BulletCollision/CollisionShapes/btConvexHullShape.cpp"
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, "BulletCollision/CollisionShapes/btConvexInternalShape.cpp"
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, "BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp"
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, "BulletCollision/CollisionShapes/btConvexPolyhedron.cpp"
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, "BulletCollision/CollisionShapes/btConvexShape.cpp"
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, "BulletCollision/CollisionShapes/btConvex2dShape.cpp"
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, "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp"
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, "BulletCollision/CollisionShapes/btCylinderShape.cpp"
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, "BulletCollision/CollisionShapes/btEmptyShape.cpp"
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, "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp"
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, "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp"
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, "BulletCollision/CollisionShapes/btMiniSDF.cpp"
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, "BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp"
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, "BulletCollision/CollisionShapes/btMultiSphereShape.cpp"
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, "BulletCollision/CollisionShapes/btOptimizedBvh.cpp"
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, "BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"
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, "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp"
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, "BulletCollision/CollisionShapes/btSdfCollisionShape.cpp"
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, "BulletCollision/CollisionShapes/btShapeHull.cpp"
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, "BulletCollision/CollisionShapes/btSphereShape.cpp"
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, "BulletCollision/CollisionShapes/btStaticPlaneShape.cpp"
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, "BulletCollision/CollisionShapes/btStridingMeshInterface.cpp"
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, "BulletCollision/CollisionShapes/btTetrahedronShape.cpp"
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, "BulletCollision/CollisionShapes/btTriangleBuffer.cpp"
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, "BulletCollision/CollisionShapes/btTriangleCallback.cpp"
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, "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp"
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, "BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp"
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, "BulletCollision/CollisionShapes/btTriangleMesh.cpp"
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, "BulletCollision/CollisionShapes/btTriangleMeshShape.cpp"
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, "BulletCollision/CollisionShapes/btUniformScalingShape.cpp"
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, "BulletCollision/Gimpact/btContactProcessing.cpp"
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, "BulletCollision/Gimpact/btGenericPoolAllocator.cpp"
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, "BulletCollision/Gimpact/btGImpactBvh.cpp"
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, "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp"
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, "BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp"
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, "BulletCollision/Gimpact/btGImpactShape.cpp"
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, "BulletCollision/Gimpact/btTriangleShapeEx.cpp"
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, "BulletCollision/Gimpact/gim_box_set.cpp"
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, "BulletCollision/Gimpact/gim_contact.cpp"
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, "BulletCollision/Gimpact/gim_memory.cpp"
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, "BulletCollision/Gimpact/gim_tri_collision.cpp"
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, "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp"
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, "BulletCollision/NarrowPhaseCollision/btConvexCast.cpp"
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, "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp"
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, "BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp"
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, "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp"
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, "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp"
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, "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp"
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, "BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp"
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, "BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp"
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, "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp"
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, "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp"
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, "BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp"
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# BulletDynamics
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, "BulletDynamics/Character/btKinematicCharacterController.cpp"
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, "BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btContactConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btFixedConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btGearConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp"
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, "BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp"
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, "BulletDynamics/ConstraintSolver/btHingeConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp"
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, "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp"
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, "BulletDynamics/ConstraintSolver/btSliderConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btTypedConstraint.cpp"
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, "BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp"
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, "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp"
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, "BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp"
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, "BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp"
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, "BulletDynamics/Dynamics/btRigidBody.cpp"
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, "BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp"
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#, "BulletDynamics/Dynamics/Bullet-C-API.cpp"
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, "BulletDynamics/Vehicle/btRaycastVehicle.cpp"
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, "BulletDynamics/Vehicle/btWheelInfo.cpp"
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, "BulletDynamics/Featherstone/btMultiBody.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyConstraint.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp"
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, "BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp"
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, "BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp"
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, "BulletDynamics/MLCPSolvers/btDantzigLCP.cpp"
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, "BulletDynamics/MLCPSolvers/btMLCPSolver.cpp"
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, "BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp"
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# BulletInverseDynamics
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, "BulletInverseDynamics/IDMath.cpp"
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, "BulletInverseDynamics/MultiBodyTree.cpp"
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, "BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp"
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, "BulletInverseDynamics/details/MultiBodyTreeImpl.cpp"
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# BulletSoftBody
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, "BulletSoftBody/btSoftBody.cpp"
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, "BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp"
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, "BulletSoftBody/btSoftBodyHelpers.cpp"
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, "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp"
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, "BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp"
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, "BulletSoftBody/btSoftRigidDynamicsWorld.cpp"
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, "BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp"
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, "BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp"
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, "BulletSoftBody/btDefaultSoftBodySolver.cpp"
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# clew
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, "clew/clew.c"
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# LinearMath
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, "LinearMath/btAlignedAllocator.cpp"
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, "LinearMath/btConvexHull.cpp"
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, "LinearMath/btConvexHullComputer.cpp"
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, "LinearMath/btGeometryUtil.cpp"
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, "LinearMath/btPolarDecomposition.cpp"
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, "LinearMath/btQuickprof.cpp"
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, "LinearMath/btSerializer.cpp"
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, "LinearMath/btSerializer64.cpp"
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, "LinearMath/btThreads.cpp"
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, "LinearMath/btVector3.cpp"
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]
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thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
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# Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC.
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if not env.msvc:
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env_bullet.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path])
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else:
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env_bullet.Prepend(CPPPATH=[thirdparty_dir])
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# if env['target'] == "debug" or env['target'] == "release_debug":
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# env_bullet.Append(CPPDEFINES=['BT_DEBUG'])
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env_thirdparty = env_bullet.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_bullet.add_source_files(env.modules_sources, "*.cpp")
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