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doc_classes
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Merge pull request #47935 from HaSa1002/doc-loading-run-time
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2022-07-20 22:33:49 +02:00 |
editor
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Improve script editor's light theme syntax colors for better readability
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2022-07-31 23:40:48 +02:00 |
icons
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Make script type distinguishable by icon
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2022-01-13 12:29:05 +01:00 |
language_server
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
tests
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fix(gdscript): Infer type from preload const
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2022-08-07 16:09:24 +02:00 |
config.py
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[Scons] Implement module dependency sorting.
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2022-08-04 20:00:19 +02:00 |
gdscript_analyzer.cpp
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fix(gdscript): Infer type from preload const
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2022-08-07 16:09:24 +02:00 |
gdscript_analyzer.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
gdscript_byte_codegen.cpp
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Merge pull request #63049 from Faless/mp/4.x_as_module
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2022-07-28 20:46:31 +02:00 |
gdscript_byte_codegen.h
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_cache.cpp
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Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
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2022-07-07 11:07:18 +03:00 |
gdscript_cache.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
gdscript_codegen.h
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_compiler.cpp
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_compiler.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
gdscript_disassembler.cpp
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
gdscript_editor.cpp
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fix(gdscript): Fix infinite loop on type inferernce from super method calls
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2022-07-29 10:22:55 +02:00 |
gdscript_function.cpp
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GDScript: Fix stack overflow when using multiple await
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2022-05-27 09:31:37 -03:00 |
gdscript_function.h
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_lambda_callable.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
gdscript_lambda_callable.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
gdscript_parser.cpp
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_parser.h
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_rpc_callable.cpp
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_rpc_callable.h
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
gdscript_tokenizer.cpp
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Implement exponential operator (**) to GDScript/Expressions
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2022-05-11 16:30:37 +03:00 |
gdscript_tokenizer.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
gdscript_utility_functions.cpp
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inconsistent str() error fix
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2022-07-27 14:16:05 -04:00 |
gdscript_utility_functions.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gdscript_vm.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
gdscript_warning.cpp
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Add enum values (Ignore, Warn, Error) to GDScript warnings
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2022-04-06 10:57:33 -05:00 |
gdscript_warning.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
gdscript.cpp
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Removed faulty function update after get_property_list.
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2022-08-03 21:45:16 +03:00 |
gdscript.h
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Swap arguments of ResourceSaver.save()
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2022-07-29 19:53:09 +02:00 |
register_types.cpp
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Split up editor export code into multiple files
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2022-07-26 08:28:19 -05:00 |
register_types.h
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
SCsub
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Refactor GDScript/C# script templates logic to be editor-only
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2022-03-28 16:21:00 +02:00 |