mirror of
https://github.com/godotengine/godot.git
synced 2024-12-01 16:42:26 +00:00
cbbea6084d
We already had `MODULE_*_ENABLED` defines but only in the modules
environment, and a few custom `*_ENABLED` defines in the main env
when we needed the information in core.
Now this is defined in a single header which can be included in the
files that need this information.
(cherry picked from commit b7297fb39c
)
17 lines
471 B
Python
17 lines
471 B
Python
"""Functions used to generate source files during build time
|
|
|
|
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
|
"""
|
|
|
|
from platform_methods import subprocess_main
|
|
|
|
|
|
def generate_modules_enabled(target, source, env):
|
|
with open(target[0].path, "w") as f:
|
|
for module in env.module_list:
|
|
f.write("#define %s\n" % ("MODULE_" + module.upper() + "_ENABLED"))
|
|
|
|
|
|
if __name__ == "__main__":
|
|
subprocess_main(globals())
|