godot/scene
Juan Linietsky a84ba9c853 Collada
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-Fixed some DAE import & export bugs
-Changed Collada exporter to use the mesh loops API
-Added tangent export to Collada exporter
-Added triangulation option to Collada exporter
-Changed a little how normalmaps are handled in shader. Not sure if it's working properly, be careful.
-Fixed some strange bug with kinematic bodies #776
-Fix release compilaiton issues #782
2014-10-14 01:01:25 -03:00
..
2d Collada 2014-10-14 01:01:25 -03:00
3d Collada 2014-10-14 01:01:25 -03:00
animation Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
audio Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
gui Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
io Build System Changes 2014-10-07 01:31:49 -03:00
main Collada 2014-10-14 01:01:25 -03:00
resources Collada 2014-10-14 01:01:25 -03:00
register_scene_types.cpp Misc Bits 2014-10-09 00:06:51 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
scene_string_names.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00