godot/platform/osx
Rémi Verschelde a7b35edf7b Merge pull request #9874 from bruvzg/3.0-osx-menu
Add macOS main menu (3.0)
2017-07-28 11:05:05 +02:00
..
export -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
audio_driver_osx.cpp Fix for possible crash in OS X audio init. 2017-07-19 11:05:51 -03:00
audio_driver_osx.h Reinit audio device when the system default device changes on OS X 2017-07-16 23:35:23 -03:00
detect.py Reinit audio device when the system default device changes on OS X 2017-07-16 23:35:23 -03:00
dir_access_osx.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dir_access_osx.mm Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00
godot_main_osx.mm Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00
joypad_osx.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
joypad_osx.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_osx.h Fix is_window_fullscreen() and set_window_fullscreen() behaviour after window has entered/left full-screen mode via green zoom button. 2017-07-27 10:05:33 +03:00
os_osx.mm Merge pull request #9874 from bruvzg/3.0-osx-menu 2017-07-28 11:05:05 +02:00
platform_config.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
power_osx.cpp Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00
power_osx.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Doing a little bit of cleanup 2017-05-20 09:30:31 +10:00
sem_osx.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sem_osx.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00