godot/drivers
Juan Linietsky a7b2ac7bb1 Normalmapping and Specularmapping working in 2D engine
Added support for Sprite, AnimatedSprite and Polygon2D (should add for tileset eventually).
2020-02-11 11:53:28 +01:00
..
alsa Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
alsamidi Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
coreaudio Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
coremidi Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
dummy basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
gles2 basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
gles3 basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
png Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pulseaudio Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
unix Merge pull request #35301 from Calinou/improve-console-error-logging 2020-02-10 11:16:01 +01:00
vulkan Normalmapping and Specularmapping working in 2D engine 2020-02-11 11:53:28 +01:00
wasapi Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
windows Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
winmidi Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
xaudio2 Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Texture refactor 2020-02-11 11:53:26 +01:00