godot/doc/classes/NavigationMeshSourceGeometryData2D.xml
smix8 5d5e85fe07 Add NavigationObstacle options to affect and carve navigation mesh
Adds NavigationObstacle options to affect and carve navigation mesh.
2024-03-15 01:45:44 +01:00

108 lines
4.0 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationMeshSourceGeometryData2D" inherits="Resource" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Container for parsed source geometry data used in navigation mesh baking.
</brief_description>
<description>
Container for parsed source geometry data used in navigation mesh baking.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_obstruction_outline">
<return type="void" />
<param index="0" name="shape_outline" type="PackedVector2Array" />
<description>
Adds the outline points of a shape as obstructed area.
</description>
</method>
<method name="add_projected_obstruction">
<return type="void" />
<param index="0" name="vertices" type="PackedVector2Array" />
<param index="1" name="carve" type="bool" />
<description>
Adds a projected obstruction shape to the source geometry. If [param carve] is [code]true[/code] the carved shape will not be affected by additional offsets (e.g. agent radius) of the navigation mesh baking process.
</description>
</method>
<method name="add_traversable_outline">
<return type="void" />
<param index="0" name="shape_outline" type="PackedVector2Array" />
<description>
Adds the outline points of a shape as traversable area.
</description>
</method>
<method name="clear">
<return type="void" />
<description>
Clears the internal data.
</description>
</method>
<method name="clear_projected_obstructions">
<return type="void" />
<description>
Clears all projected obstructions.
</description>
</method>
<method name="get_obstruction_outlines" qualifiers="const">
<return type="PackedVector2Array[]" />
<description>
Returns all the obstructed area outlines arrays.
</description>
</method>
<method name="get_projected_obstructions" qualifiers="const">
<return type="Array" />
<description>
Returns the projected obstructions as an [Array] of dictionaries. Each [Dictionary] contains the following entries:
- [code]vertices[/code] - A [PackedFloat32Array] that defines the outline points of the projected shape.
- [code]carve[/code] - A [bool] that defines how the projected shape affects the navigation mesh baking. If [code]true[/code] the projected shape will not be affected by addition offsets, e.g. agent radius.
</description>
</method>
<method name="get_traversable_outlines" qualifiers="const">
<return type="PackedVector2Array[]" />
<description>
Returns all the traversable area outlines arrays.
</description>
</method>
<method name="has_data">
<return type="bool" />
<description>
Returns [code]true[/code] when parsed source geometry data exists.
</description>
</method>
<method name="merge">
<return type="void" />
<param index="0" name="other_geometry" type="NavigationMeshSourceGeometryData2D" />
<description>
Adds the geometry data of another [NavigationMeshSourceGeometryData2D] to the navigation mesh baking data.
</description>
</method>
<method name="set_obstruction_outlines">
<return type="void" />
<param index="0" name="obstruction_outlines" type="PackedVector2Array[]" />
<description>
Sets all the obstructed area outlines arrays.
</description>
</method>
<method name="set_projected_obstructions">
<return type="void" />
<param index="0" name="projected_obstructions" type="Array" />
<description>
Sets the projected obstructions with an Array of Dictionaries with the following key value pairs:
[codeblocks]
[gdscript]
"vertices" : PackedFloat32Array
"carve" : bool
[/gdscript]
[/codeblocks]
</description>
</method>
<method name="set_traversable_outlines">
<return type="void" />
<param index="0" name="traversable_outlines" type="PackedVector2Array[]" />
<description>
Sets all the traversable area outlines arrays.
</description>
</method>
</methods>
</class>