godot/editor/groups_editor.cpp
Hugo Locurcio 31b7f02a29
Remove ToolButton in favor of Button
ToolButton has no redeeming differences with Button;
it's just a Button with the Flat property enabled by default.
Removing it avoids some confusion when creating GUIs.

Existing ToolButtons will be converted to Buttons, but the Flat
property won't be enabled automatically.

This closes https://github.com/godotengine/godot-proposals/issues/1081.
2020-06-19 20:49:49 +02:00

703 lines
22 KiB
C++

/*************************************************************************/
/* groups_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "groups_editor.h"
#include "editor/scene_tree_editor.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"
#include "scene/resources/packed_scene.h"
void GroupDialog::_group_selected() {
nodes_to_add->clear();
add_node_root = nodes_to_add->create_item();
nodes_to_remove->clear();
remove_node_root = nodes_to_remove->create_item();
if (!groups->is_anything_selected()) {
group_empty->hide();
return;
}
selected_group = groups->get_selected()->get_text(0);
_load_nodes(scene_tree->get_edited_scene_root());
group_empty->set_visible(!remove_node_root->get_children());
}
void GroupDialog::_load_nodes(Node *p_current) {
String item_name = p_current->get_name();
if (p_current != scene_tree->get_edited_scene_root()) {
item_name = String(p_current->get_parent()->get_name()) + "/" + item_name;
}
bool keep = true;
Node *root = scene_tree->get_edited_scene_root();
Node *owner = p_current->get_owner();
if (owner != root && p_current != root && !owner && !root->is_editable_instance(owner)) {
keep = false;
}
TreeItem *node = nullptr;
NodePath path = scene_tree->get_edited_scene_root()->get_path_to(p_current);
if (keep && p_current->is_in_group(selected_group)) {
if (remove_filter->get_text().is_subsequence_ofi(String(p_current->get_name()))) {
node = nodes_to_remove->create_item(remove_node_root);
keep = true;
} else {
keep = false;
}
} else if (keep && add_filter->get_text().is_subsequence_ofi(String(p_current->get_name()))) {
node = nodes_to_add->create_item(add_node_root);
keep = true;
} else {
keep = false;
}
if (keep) {
node->set_text(0, item_name);
node->set_metadata(0, path);
node->set_tooltip(0, path);
Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(p_current, "Node");
node->set_icon(0, icon);
if (!_can_edit(p_current, selected_group)) {
node->set_selectable(0, false);
node->set_custom_color(0, groups->get_theme_color("disabled_font_color", "Editor"));
}
}
for (int i = 0; i < p_current->get_child_count(); i++) {
_load_nodes(p_current->get_child(i));
}
}
bool GroupDialog::_can_edit(Node *p_node, String p_group) {
Node *n = p_node;
bool can_edit = true;
while (n) {
Ref<SceneState> ss = (n == EditorNode::get_singleton()->get_edited_scene()) ? n->get_scene_inherited_state() : n->get_scene_instance_state();
if (ss.is_valid()) {
int path = ss->find_node_by_path(n->get_path_to(p_node));
if (path != -1) {
if (ss->is_node_in_group(path, p_group)) {
can_edit = false;
}
}
}
n = n->get_owner();
}
return can_edit;
}
void GroupDialog::_add_pressed() {
TreeItem *selected = nodes_to_add->get_next_selected(nullptr);
if (!selected) {
return;
}
undo_redo->create_action(TTR("Add to Group"));
while (selected) {
Node *node = scene_tree->get_edited_scene_root()->get_node(selected->get_metadata(0));
undo_redo->add_do_method(node, "add_to_group", selected_group, true);
undo_redo->add_undo_method(node, "remove_from_group", selected_group);
selected = nodes_to_add->get_next_selected(selected);
}
undo_redo->add_do_method(this, "_group_selected");
undo_redo->add_undo_method(this, "_group_selected");
undo_redo->add_do_method(this, "emit_signal", "group_edited");
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
// To force redraw of scene tree.
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
void GroupDialog::_removed_pressed() {
TreeItem *selected = nodes_to_remove->get_next_selected(nullptr);
if (!selected) {
return;
}
undo_redo->create_action(TTR("Remove from Group"));
while (selected) {
Node *node = scene_tree->get_edited_scene_root()->get_node(selected->get_metadata(0));
undo_redo->add_do_method(node, "remove_from_group", selected_group);
undo_redo->add_undo_method(node, "add_to_group", selected_group, true);
selected = nodes_to_add->get_next_selected(selected);
}
undo_redo->add_do_method(this, "_group_selected");
undo_redo->add_undo_method(this, "_group_selected");
undo_redo->add_do_method(this, "emit_signal", "group_edited");
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
// To force redraw of scene tree.
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
void GroupDialog::_remove_filter_changed(const String &p_filter) {
_group_selected();
}
void GroupDialog::_add_filter_changed(const String &p_filter) {
_group_selected();
}
void GroupDialog::_add_group_pressed(const String &p_name) {
_add_group(add_group_text->get_text());
add_group_text->clear();
}
void GroupDialog::_add_group(String p_name) {
if (!is_visible()) {
return; // No need to edit the dialog if it's not being used.
}
String name = p_name.strip_edges();
if (name.empty() || groups->get_item_with_text(name)) {
return;
}
TreeItem *new_group = groups->create_item(groups_root);
new_group->set_text(0, name);
new_group->add_button(0, groups->get_theme_icon("Remove", "EditorIcons"), 0);
new_group->set_editable(0, true);
new_group->select(0);
groups->ensure_cursor_is_visible();
}
void GroupDialog::_group_renamed() {
TreeItem *renamed_group = groups->get_edited();
if (!renamed_group) {
return;
}
const String name = renamed_group->get_text(0).strip_edges();
for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
if (E != renamed_group && E->get_text(0) == name) {
renamed_group->set_text(0, selected_group);
error->set_text(TTR("Group name already exists."));
error->popup_centered();
return;
}
}
if (name == "") {
renamed_group->set_text(0, selected_group);
error->set_text(TTR("Invalid group name."));
error->popup_centered();
return;
}
renamed_group->set_text(0, name); // Spaces trimmed.
undo_redo->create_action(TTR("Rename Group"));
List<Node *> nodes;
scene_tree->get_nodes_in_group(selected_group, &nodes);
bool removed_all = true;
for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
Node *node = E->get();
if (_can_edit(node, selected_group)) {
undo_redo->add_do_method(node, "remove_from_group", selected_group);
undo_redo->add_undo_method(node, "remove_from_group", name);
undo_redo->add_do_method(node, "add_to_group", name, true);
undo_redo->add_undo_method(node, "add_to_group", selected_group, true);
} else {
removed_all = false;
}
}
if (!removed_all) {
undo_redo->add_do_method(this, "_add_group", selected_group);
undo_redo->add_undo_method(this, "_delete_group_item", selected_group);
}
undo_redo->add_do_method(this, "_rename_group_item", selected_group, name);
undo_redo->add_undo_method(this, "_rename_group_item", name, selected_group);
undo_redo->add_do_method(this, "_group_selected");
undo_redo->add_undo_method(this, "_group_selected");
undo_redo->add_do_method(this, "emit_signal", "group_edited");
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
undo_redo->commit_action();
}
void GroupDialog::_rename_group_item(const String &p_old_name, const String &p_new_name) {
if (!is_visible()) {
return; // No need to edit the dialog if it's not being used.
}
selected_group = p_new_name;
for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
if (E->get_text(0) == p_old_name) {
E->set_text(0, p_new_name);
return;
}
}
}
void GroupDialog::_load_groups(Node *p_current) {
List<Node::GroupInfo> gi;
p_current->get_groups(&gi);
for (List<Node::GroupInfo>::Element *E = gi.front(); E; E = E->next()) {
if (!E->get().persistent) {
continue;
}
_add_group(E->get().name);
}
for (int i = 0; i < p_current->get_child_count(); i++) {
_load_groups(p_current->get_child(i));
}
}
void GroupDialog::_delete_group_pressed(Object *p_item, int p_column, int p_id) {
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
if (!ti) {
return;
}
String name = ti->get_text(0);
undo_redo->create_action(TTR("Delete Group"));
List<Node *> nodes;
scene_tree->get_nodes_in_group(name, &nodes);
bool removed_all = true;
for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
if (_can_edit(E->get(), name)) {
undo_redo->add_do_method(E->get(), "remove_from_group", name);
undo_redo->add_undo_method(E->get(), "add_to_group", name, true);
} else {
removed_all = false;
}
}
if (removed_all) {
undo_redo->add_do_method(this, "_delete_group_item", name);
undo_redo->add_undo_method(this, "_add_group", name);
}
undo_redo->add_do_method(this, "_group_selected");
undo_redo->add_undo_method(this, "_group_selected");
undo_redo->add_do_method(this, "emit_signal", "group_edited");
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
// To force redraw of scene tree.
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
void GroupDialog::_delete_group_item(const String &p_name) {
if (!is_visible()) {
return; // No need to edit the dialog if it's not being used.
}
if (selected_group == p_name) {
add_filter->clear();
remove_filter->clear();
nodes_to_remove->clear();
nodes_to_add->clear();
groups->deselect_all();
selected_group = "";
}
for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
if (E->get_text(0) == p_name) {
groups_root->remove_child(E);
return;
}
}
}
void GroupDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
add_button->set_icon(groups->get_theme_icon("Forward", "EditorIcons"));
remove_button->set_icon(groups->get_theme_icon("Back", "EditorIcons"));
add_filter->set_right_icon(groups->get_theme_icon("Search", "EditorIcons"));
add_filter->set_clear_button_enabled(true);
remove_filter->set_right_icon(groups->get_theme_icon("Search", "EditorIcons"));
remove_filter->set_clear_button_enabled(true);
} break;
}
}
void GroupDialog::edit() {
popup_centered();
groups->clear();
groups_root = groups->create_item();
nodes_to_add->clear();
nodes_to_remove->clear();
add_group_text->clear();
add_filter->clear();
remove_filter->clear();
_load_groups(scene_tree->get_edited_scene_root());
}
void GroupDialog::_bind_methods() {
ClassDB::bind_method("_delete_group_item", &GroupDialog::_delete_group_item);
ClassDB::bind_method("_add_group", &GroupDialog::_add_group);
ClassDB::bind_method("_rename_group_item", &GroupDialog::_rename_group_item);
ADD_SIGNAL(MethodInfo("group_edited"));
}
GroupDialog::GroupDialog() {
set_min_size(Size2(600, 400) * EDSCALE);
scene_tree = SceneTree::get_singleton();
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
vbc->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
HBoxContainer *hbc = memnew(HBoxContainer);
vbc->add_child(hbc);
hbc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
VBoxContainer *vbc_left = memnew(VBoxContainer);
hbc->add_child(vbc_left);
vbc_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *group_title = memnew(Label);
group_title->set_text(TTR("Groups"));
vbc_left->add_child(group_title);
groups = memnew(Tree);
vbc_left->add_child(groups);
groups->set_hide_root(true);
groups->set_select_mode(Tree::SELECT_SINGLE);
groups->set_allow_reselect(true);
groups->set_allow_rmb_select(true);
groups->set_v_size_flags(Control::SIZE_EXPAND_FILL);
groups->add_theme_constant_override("draw_guides", 1);
groups->connect("item_selected", callable_mp(this, &GroupDialog::_group_selected));
groups->connect("button_pressed", callable_mp(this, &GroupDialog::_delete_group_pressed));
groups->connect("item_edited", callable_mp(this, &GroupDialog::_group_renamed));
HBoxContainer *chbc = memnew(HBoxContainer);
vbc_left->add_child(chbc);
chbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_group_text = memnew(LineEdit);
chbc->add_child(add_group_text);
add_group_text->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_group_text->connect("text_entered", callable_mp(this, &GroupDialog::_add_group_pressed));
Button *add_group_button = memnew(Button);
add_group_button->set_text(TTR("Add"));
chbc->add_child(add_group_button);
add_group_button->connect("pressed", callable_mp(this, &GroupDialog::_add_group_pressed), varray(String()));
VBoxContainer *vbc_add = memnew(VBoxContainer);
hbc->add_child(vbc_add);
vbc_add->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *out_of_group_title = memnew(Label);
out_of_group_title->set_text(TTR("Nodes Not in Group"));
vbc_add->add_child(out_of_group_title);
nodes_to_add = memnew(Tree);
vbc_add->add_child(nodes_to_add);
nodes_to_add->set_hide_root(true);
nodes_to_add->set_hide_folding(true);
nodes_to_add->set_select_mode(Tree::SELECT_MULTI);
nodes_to_add->set_v_size_flags(Control::SIZE_EXPAND_FILL);
nodes_to_add->add_theme_constant_override("draw_guides", 1);
HBoxContainer *add_filter_hbc = memnew(HBoxContainer);
add_filter_hbc->add_theme_constant_override("separate", 0);
vbc_add->add_child(add_filter_hbc);
add_filter = memnew(LineEdit);
add_filter->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_filter->set_placeholder(TTR("Filter nodes"));
add_filter_hbc->add_child(add_filter);
add_filter->connect("text_changed", callable_mp(this, &GroupDialog::_add_filter_changed));
VBoxContainer *vbc_buttons = memnew(VBoxContainer);
hbc->add_child(vbc_buttons);
vbc_buttons->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
vbc_buttons->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
add_button = memnew(Button);
add_button->set_flat(true);
add_button->set_text(TTR("Add"));
add_button->connect("pressed", callable_mp(this, &GroupDialog::_add_pressed));
vbc_buttons->add_child(add_button);
vbc_buttons->add_spacer();
vbc_buttons->add_spacer();
vbc_buttons->add_spacer();
remove_button = memnew(Button);
remove_button->set_flat(true);
remove_button->set_text(TTR("Remove"));
remove_button->connect("pressed", callable_mp(this, &GroupDialog::_removed_pressed));
vbc_buttons->add_child(remove_button);
VBoxContainer *vbc_remove = memnew(VBoxContainer);
hbc->add_child(vbc_remove);
vbc_remove->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *in_group_title = memnew(Label);
in_group_title->set_text(TTR("Nodes in Group"));
vbc_remove->add_child(in_group_title);
nodes_to_remove = memnew(Tree);
vbc_remove->add_child(nodes_to_remove);
nodes_to_remove->set_v_size_flags(Control::SIZE_EXPAND_FILL);
nodes_to_remove->set_hide_root(true);
nodes_to_remove->set_hide_folding(true);
nodes_to_remove->set_select_mode(Tree::SELECT_MULTI);
nodes_to_remove->add_theme_constant_override("draw_guides", 1);
HBoxContainer *remove_filter_hbc = memnew(HBoxContainer);
remove_filter_hbc->add_theme_constant_override("separate", 0);
vbc_remove->add_child(remove_filter_hbc);
remove_filter = memnew(LineEdit);
remove_filter->set_h_size_flags(Control::SIZE_EXPAND_FILL);
remove_filter->set_placeholder(TTR("Filter nodes"));
remove_filter_hbc->add_child(remove_filter);
remove_filter->connect("text_changed", callable_mp(this, &GroupDialog::_remove_filter_changed));
group_empty = memnew(Label());
group_empty->set_text(TTR("Empty groups will be automatically removed."));
group_empty->set_valign(Label::VALIGN_CENTER);
group_empty->set_align(Label::ALIGN_CENTER);
group_empty->set_autowrap(true);
group_empty->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
nodes_to_remove->add_child(group_empty);
group_empty->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
set_title(TTR("Group Editor"));
error = memnew(ConfirmationDialog);
add_child(error);
error->get_ok()->set_text(TTR("Close"));
}
////////////////////////////////////////////////////////////////////////////////
void GroupsEditor::_add_group(const String &p_group) {
if (!node) {
return;
}
const String name = group_name->get_text().strip_edges();
if (name.empty()) {
return;
}
if (node->is_in_group(name)) {
return;
}
undo_redo->create_action(TTR("Add to Group"));
undo_redo->add_do_method(node, "add_to_group", name, true);
undo_redo->add_undo_method(node, "remove_from_group", name);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
// To force redraw of scene tree.
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
group_name->clear();
}
void GroupsEditor::_remove_group(Object *p_item, int p_column, int p_id) {
if (!node) {
return;
}
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
if (!ti) {
return;
}
String name = ti->get_text(0);
undo_redo->create_action(TTR("Remove from Group"));
undo_redo->add_do_method(node, "remove_from_group", name);
undo_redo->add_undo_method(node, "add_to_group", name, true);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
// To force redraw of scene tree.
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
struct _GroupInfoComparator {
bool operator()(const Node::GroupInfo &p_a, const Node::GroupInfo &p_b) const {
return p_a.name.operator String() < p_b.name.operator String();
}
};
void GroupsEditor::update_tree() {
tree->clear();
if (!node) {
return;
}
List<Node::GroupInfo> groups;
node->get_groups(&groups);
groups.sort_custom<_GroupInfoComparator>();
TreeItem *root = tree->create_item();
for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) {
Node::GroupInfo gi = E->get();
if (!gi.persistent) {
continue;
}
Node *n = node;
bool can_be_deleted = true;
while (n) {
Ref<SceneState> ss = (n == EditorNode::get_singleton()->get_edited_scene()) ? n->get_scene_inherited_state() : n->get_scene_instance_state();
if (ss.is_valid()) {
int path = ss->find_node_by_path(n->get_path_to(node));
if (path != -1) {
if (ss->is_node_in_group(path, gi.name)) {
can_be_deleted = false;
}
}
}
n = n->get_owner();
}
TreeItem *item = tree->create_item(root);
item->set_text(0, gi.name);
if (can_be_deleted) {
item->add_button(0, get_theme_icon("Remove", "EditorIcons"), 0);
} else {
item->set_selectable(0, false);
}
}
}
void GroupsEditor::set_current(Node *p_node) {
node = p_node;
update_tree();
}
void GroupsEditor::_show_group_dialog() {
group_dialog->edit();
group_dialog->set_undo_redo(undo_redo);
}
void GroupsEditor::_bind_methods() {
ClassDB::bind_method("update_tree", &GroupsEditor::update_tree);
}
GroupsEditor::GroupsEditor() {
node = nullptr;
VBoxContainer *vbc = this;
group_dialog = memnew(GroupDialog);
add_child(group_dialog);
group_dialog->connect("group_edited", callable_mp(this, &GroupsEditor::update_tree));
Button *group_dialog_button = memnew(Button);
group_dialog_button->set_text(TTR("Manage Groups"));
vbc->add_child(group_dialog_button);
group_dialog_button->connect("pressed", callable_mp(this, &GroupsEditor::_show_group_dialog));
HBoxContainer *hbc = memnew(HBoxContainer);
vbc->add_child(hbc);
group_name = memnew(LineEdit);
group_name->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(group_name);
group_name->connect("text_entered", callable_mp(this, &GroupsEditor::_add_group));
add = memnew(Button);
add->set_text(TTR("Add"));
hbc->add_child(add);
add->connect("pressed", callable_mp(this, &GroupsEditor::_add_group), varray(String()));
tree = memnew(Tree);
tree->set_hide_root(true);
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vbc->add_child(tree);
tree->connect("button_pressed", callable_mp(this, &GroupsEditor::_remove_group));
tree->add_theme_constant_override("draw_guides", 1);
add_theme_constant_override("separation", 3 * EDSCALE);
}
GroupsEditor::~GroupsEditor() {
}