godot/servers/physics_2d
Juan Linietsky a6f3bc7c69 Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
2020-03-27 15:21:27 -03:00
..
area_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
area_2d_sw.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
area_pair_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
area_pair_2d_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
body_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
body_2d_sw.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
body_pair_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
body_pair_2d_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
broad_phase_2d_basic.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
broad_phase_2d_basic.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
broad_phase_2d_hash_grid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
broad_phase_2d_hash_grid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
broad_phase_2d_sw.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
broad_phase_2d_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_object_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
collision_object_2d_sw.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
collision_solver_2d_sat.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
collision_solver_2d_sat.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_solver_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
collision_solver_2d_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
constraint_2d_sw.h Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
joints_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
joints_2d_sw.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
physics_server_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
physics_server_2d_sw.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
physics_server_2d_wrap_mt.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
physics_server_2d_wrap_mt.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shape_2d_sw.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
shape_2d_sw.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
space_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
space_2d_sw.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
step_2d_sw.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
step_2d_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00