godot/platform/javascript/http_client_javascript.cpp
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

310 lines
9.4 KiB
C++

/*************************************************************************/
/* http_client_javascript.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/io/http_client.h"
#include "http_request.h"
Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
close();
if (p_ssl && !p_verify_host) {
WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified");
}
port = p_port;
use_tls = p_ssl;
host = p_host;
String host_lower = host.to_lower();
if (host_lower.begins_with("http://")) {
host = host.substr(7, host.length() - 7);
} else if (host_lower.begins_with("https://")) {
use_tls = true;
host = host.substr(8, host.length() - 8);
}
ERR_FAIL_COND_V(host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);
if (port < 0) {
if (use_tls) {
port = PORT_HTTPS;
} else {
port = PORT_HTTP;
}
}
status = host.is_valid_ip_address() ? STATUS_CONNECTING : STATUS_RESOLVING;
return OK;
}
void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
}
Ref<StreamPeer> HTTPClient::get_connection() const {
ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
}
Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers) {
ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
godot_xhr_reset(xhr_id);
godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(),
username.empty() ? NULL : username.utf8().get_data(),
password.empty() ? NULL : password.utf8().get_data());
for (int i = 0; i < p_headers.size(); i++) {
int header_separator = p_headers[i].find(": ");
ERR_FAIL_COND_V(header_separator < 0, ERR_INVALID_PARAMETER);
godot_xhr_set_request_header(xhr_id,
p_headers[i].left(header_separator).utf8().get_data(),
p_headers[i].right(header_separator + 2).utf8().get_data());
}
response_read_offset = 0;
status = STATUS_REQUESTING;
return OK;
}
Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
Error err = prepare_request(p_method, p_url, p_headers);
if (err != OK)
return err;
PoolByteArray::Read read = p_body.read();
godot_xhr_send_data(xhr_id, read.ptr(), p_body.size());
return OK;
}
Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
Error err = prepare_request(p_method, p_url, p_headers);
if (err != OK)
return err;
godot_xhr_send_string(xhr_id, p_body.utf8().get_data());
return OK;
}
void HTTPClient::close() {
host = "";
port = -1;
use_tls = false;
status = STATUS_DISCONNECTED;
polled_response.resize(0);
polled_response_code = 0;
polled_response_header = String();
godot_xhr_reset(xhr_id);
}
HTTPClient::Status HTTPClient::get_status() const {
return status;
}
bool HTTPClient::has_response() const {
return !polled_response_header.empty();
}
bool HTTPClient::is_response_chunked() const {
// TODO evaluate using moz-chunked-arraybuffer, fetch & ReadableStream
return false;
}
int HTTPClient::get_response_code() const {
return polled_response_code;
}
Error HTTPClient::get_response_headers(List<String> *r_response) {
if (polled_response_header.empty())
return ERR_INVALID_PARAMETER;
Vector<String> header_lines = polled_response_header.split("\r\n", false);
for (int i = 0; i < header_lines.size(); ++i) {
r_response->push_back(header_lines[i]);
}
polled_response_header = String();
return OK;
}
int HTTPClient::get_response_body_length() const {
return polled_response.size();
}
PoolByteArray HTTPClient::read_response_body_chunk() {
ERR_FAIL_COND_V(status != STATUS_BODY, PoolByteArray());
int to_read = MIN(read_limit, polled_response.size() - response_read_offset);
PoolByteArray chunk;
chunk.resize(to_read);
PoolByteArray::Write write = chunk.write();
PoolByteArray::Read read = polled_response.read();
memcpy(write.ptr(), read.ptr() + response_read_offset, to_read);
write = PoolByteArray::Write();
read = PoolByteArray::Read();
response_read_offset += to_read;
if (response_read_offset == polled_response.size()) {
status = STATUS_CONNECTED;
polled_response.resize(0);
godot_xhr_reset(xhr_id);
}
return chunk;
}
void HTTPClient::set_blocking_mode(bool p_enable) {
ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform.");
}
bool HTTPClient::is_blocking_mode_enabled() const {
return false;
}
void HTTPClient::set_read_chunk_size(int p_size) {
read_limit = p_size;
}
int HTTPClient::get_read_chunk_size() const {
return read_limit;
}
Error HTTPClient::poll() {
switch (status) {
case STATUS_DISCONNECTED:
return ERR_UNCONFIGURED;
case STATUS_RESOLVING:
status = STATUS_CONNECTING;
return OK;
case STATUS_CONNECTING:
status = STATUS_CONNECTED;
return OK;
case STATUS_CONNECTED:
case STATUS_BODY:
return OK;
case STATUS_CONNECTION_ERROR:
return ERR_CONNECTION_ERROR;
case STATUS_REQUESTING: {
#ifdef DEBUG_ENABLED
if (!has_polled) {
has_polled = true;
} else {
// forcing synchronous requests is not possible on the web
if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) {
WARN_PRINT("HTTPClient polled multiple times in one frame, "
"but request cannot progress more than once per "
"frame on the HTML5 platform.");
}
}
last_polling_frame = Engine::get_singleton()->get_idle_frames();
#endif
polled_response_code = godot_xhr_get_status(xhr_id);
if (godot_xhr_get_ready_state(xhr_id) != XHR_READY_STATE_DONE) {
return OK;
} else if (!polled_response_code) {
status = STATUS_CONNECTION_ERROR;
return ERR_CONNECTION_ERROR;
}
status = STATUS_BODY;
PoolByteArray bytes;
int len = godot_xhr_get_response_headers_length(xhr_id);
bytes.resize(len + 1);
PoolByteArray::Write write = bytes.write();
godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(write.ptr()), len);
write[len] = 0;
write = PoolByteArray::Write();
PoolByteArray::Read read = bytes.read();
polled_response_header = String::utf8(reinterpret_cast<const char *>(read.ptr()));
read = PoolByteArray::Read();
polled_response.resize(godot_xhr_get_response_length(xhr_id));
write = polled_response.write();
godot_xhr_get_response(xhr_id, write.ptr(), polled_response.size());
write = PoolByteArray::Write();
break;
}
default:
ERR_FAIL_V(ERR_BUG);
}
return OK;
}
HTTPClient::HTTPClient() {
xhr_id = godot_xhr_new();
read_limit = 4096;
status = STATUS_DISCONNECTED;
port = -1;
use_tls = false;
polled_response_code = 0;
#ifdef DEBUG_ENABLED
has_polled = false;
last_polling_frame = 0;
#endif
}
HTTPClient::~HTTPClient() {
godot_xhr_free(xhr_id);
}