godot/doc/classes/ProgressBar.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

61 lines
3.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProgressBar" inherits="Range" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A control used for visual representation of a percentage.
</brief_description>
<description>
A control used for visual representation of a percentage. Shows fill percentage from right to left.
</description>
<tutorials>
</tutorials>
<members>
<member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode" default="0">
The fill direction. See [enum FillMode] for possible values.
</member>
<member name="show_percentage" type="bool" setter="set_show_percentage" getter="is_percentage_shown" default="true">
If [code]true[/code], the fill percentage is displayed on the bar.
</member>
</members>
<constants>
<constant name="FILL_BEGIN_TO_END" value="0" enum="FillMode">
The progress bar fills from begin to end horizontally, according to the language direction. If [method Control.is_layout_rtl] returns [code]false[/code], it fills from left to right, and if it returns [code]true[/code], it fills from right to left.
</constant>
<constant name="FILL_END_TO_BEGIN" value="1" enum="FillMode">
The progress bar fills from end to begin horizontally, according to the language direction. If [method Control.is_layout_rtl] returns [code]false[/code], it fills from right to left, and if it returns [code]true[/code], it fills from left to right.
</constant>
<constant name="FILL_TOP_TO_BOTTOM" value="2" enum="FillMode">
The progress fills from top to bottom.
</constant>
<constant name="FILL_BOTTOM_TO_TOP" value="3" enum="FillMode">
The progress fills from bottom to top.
</constant>
</constants>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The color of the text.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the [ProgressBar].
</theme_item>
<theme_item name="font_shadow_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
The color of the text's shadow.
</theme_item>
<theme_item name="outline_size" data_type="constant" type="int" default="0">
The size of the text outline.
[b]Note:[/b] If using a font with [member FontFile.multichannel_signed_distance_field] enabled, its [member FontFile.msdf_pixel_range] must be set to at least [i]twice[/i] the value of [theme_item outline_size] for outline rendering to look correct. Otherwise, the outline may appear to be cut off earlier than intended.
</theme_item>
<theme_item name="font" data_type="font" type="Font">
Font used to draw the fill percentage if [member show_percentage] is [code]true[/code].
</theme_item>
<theme_item name="font_size" data_type="font_size" type="int">
Font size used to draw the fill percentage if [member show_percentage] is [code]true[/code].
</theme_item>
<theme_item name="background" data_type="style" type="StyleBox">
The style of the background.
</theme_item>
<theme_item name="fill" data_type="style" type="StyleBox">
The style of the progress (i.e. the part that fills the bar).
</theme_item>
</theme_items>
</class>