godot/modules/etcpak
rsjtdrjgfuzkfg a1a2c2c2ce etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG
This commit fixes texture compression via ETCPAK_TYPE_ETC2_RA_AS_RG,
switching to the right color channels and using the right compression
method. Textures imported with previous versions need to be re-imported
in order to render correctly.
2023-01-11 23:06:35 +01:00
..
config.py SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
image_compress_etcpak.cpp etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG 2023-01-11 23:06:35 +01:00
image_compress_etcpak.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub etcpak: We only need the compression code, remove rest of etcpak app 2021-04-14 16:50:02 +02:00