godot/core/object
2021-07-24 17:18:12 +02:00
..
callable_method_pointer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
callable_method_pointer.h Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
class_db.cpp Merge pull request #50786 from reduz/implement-resource-uids 2021-07-24 17:18:12 +02:00
class_db.h Implement Resource UIDs 2021-07-24 09:16:52 -03:00
make_virtuals.py Implement native extension system 2021-06-25 17:32:45 -03:00
message_queue.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
message_queue.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
method_bind.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
method_bind.h Implement native extension system 2021-06-25 17:32:45 -03:00
object_id.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
object.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
object.h Make Object "meta" functions take StringName. 2021-07-22 22:52:30 +02:00
ref_counted.cpp Redo how instance bindings work 2021-07-08 17:08:12 -03:00
ref_counted.h Implement native extension system 2021-06-25 17:32:45 -03:00
script_language.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
script_language.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00
undo_redo.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
undo_redo.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00