godot/editor/plugins/audio_stream_randomizer_editor_plugin.cpp
Yuri Sizov 2445414aa0 Avoid unnecessary inspector updates when loading or switching scenes
This should result in some noticeable performance improvements,
aside from fixing bugs due to conflicts in logic.
This also simplifies some related code identified while debugging.
2023-08-12 13:32:59 +02:00

123 lines
5.1 KiB
C++

/**************************************************************************/
/* audio_stream_randomizer_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "audio_stream_randomizer_editor_plugin.h"
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
void AudioStreamRandomizerEditorPlugin::edit(Object *p_object) {
}
bool AudioStreamRandomizerEditorPlugin::handles(Object *p_object) const {
return false;
}
void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) {
}
void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) {
EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo);
ERR_FAIL_NULL(undo_redo_man);
AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited);
if (!randomizer) {
return;
}
// Compute the array indices to save.
int begin = 0;
int end;
if (p_array_prefix == "stream_") {
end = randomizer->get_streams_count();
} else {
ERR_FAIL_MSG("Invalid array prefix for AudioStreamRandomizer.");
}
if (p_from_index < 0) {
// Adding new.
if (p_to_pos >= 0) {
begin = p_to_pos;
} else {
end = 0; // Nothing to save when adding at the end.
}
} else if (p_to_pos < 0) {
// Removing.
begin = p_from_index;
} else {
// Moving.
begin = MIN(p_from_index, p_to_pos);
end = MIN(MAX(p_from_index, p_to_pos) + 1, end);
}
#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property));
// Save layers' properties.
if (p_from_index < 0) {
undo_redo_man->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos);
} else if (p_to_pos < 0) {
undo_redo_man->add_undo_method(randomizer, "add_stream", p_from_index, Ref<AudioStream>());
}
List<PropertyInfo> properties;
randomizer->get_property_list(&properties);
for (PropertyInfo pi : properties) {
if (pi.name.begins_with(p_array_prefix)) {
String str = pi.name.trim_prefix(p_array_prefix);
int to_char_index = 0;
while (to_char_index < str.length()) {
if (str[to_char_index] < '0' || str[to_char_index] > '9') {
break;
}
to_char_index++;
}
if (to_char_index > 0) {
int array_index = str.left(to_char_index).to_int();
if (array_index >= begin && array_index < end) {
ADD_UNDO(randomizer, pi.name);
}
}
}
}
#undef ADD_UNDO
if (p_from_index < 0) {
undo_redo_man->add_do_method(randomizer, "add_stream", p_to_pos, Ref<AudioStream>());
} else if (p_to_pos < 0) {
undo_redo_man->add_do_method(randomizer, "remove_stream", p_from_index);
} else {
undo_redo_man->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos);
}
}
AudioStreamRandomizerEditorPlugin::AudioStreamRandomizerEditorPlugin() {
EditorNode::get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element));
}
AudioStreamRandomizerEditorPlugin::~AudioStreamRandomizerEditorPlugin() {}