godot/core/object
Micky dd26ecdd31 Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06 19:00:33 +02:00
..
callable_method_pointer.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
callable_method_pointer.h Add callable_mp_static 2022-05-22 15:36:34 +02:00
class_db.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
class_db.h Clean-up array editing 2022-08-02 23:36:02 +02:00
make_virtuals.py Fix typos with codespell 2022-03-31 14:07:29 +02:00
message_queue.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
message_queue.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
method_bind.cpp Add checks for empty/unnamed arguments to make_rst.py 2022-08-08 16:36:01 +03:00
method_bind.h Implement varargs in Methodinfo 2022-06-23 14:50:38 +02:00
object_id.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
object.cpp Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
object.h Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
ref_counted.cpp Fix instance binding unreference callback regression 2022-08-12 08:43:53 +02:00
ref_counted.h Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
script_language_extension.cpp added missing virtual to ScriptExtension 2022-08-20 06:29:39 -04:00
script_language_extension.h Make property_*_revert methods multilevel and expose them for scripting 2022-08-18 00:03:53 +03:00
script_language.cpp Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
script_language.h Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00
undo_redo.cpp Make vararg method bind no return and return 2022-03-30 11:43:12 +02:00
undo_redo.h Make vararg method bind no return and return 2022-03-30 11:43:12 +02:00
worker_thread_pool.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
worker_thread_pool.h Remove ThreadWorkPool, replace by WorkerThreadPool 2022-07-25 15:39:50 +02:00