mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
38 lines
1.8 KiB
XML
38 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="ConfirmationDialog" inherits="AcceptDialog" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A dialog used for confirmation of actions.
|
|
</brief_description>
|
|
<description>
|
|
A dialog used for confirmation of actions. This window is similar to [AcceptDialog], but pressing its Cancel button can have a different outcome from pressing the OK button. The order of the two buttons varies depending on the host OS.
|
|
To get cancel action, you can use:
|
|
[codeblocks]
|
|
[gdscript]
|
|
get_cancel_button().pressed.connect(_on_canceled)
|
|
[/gdscript]
|
|
[csharp]
|
|
GetCancelButton().Pressed += OnCanceled;
|
|
[/csharp]
|
|
[/codeblocks]
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_cancel_button">
|
|
<return type="Button" />
|
|
<description>
|
|
Returns the cancel button.
|
|
[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="cancel_button_text" type="String" setter="set_cancel_button_text" getter="get_cancel_button_text" default=""Cancel"">
|
|
The text displayed by the cancel button (see [method get_cancel_button]).
|
|
</member>
|
|
<member name="min_size" type="Vector2i" setter="set_min_size" getter="get_min_size" overrides="Window" default="Vector2i(200, 70)" />
|
|
<member name="size" type="Vector2i" setter="set_size" getter="get_size" overrides="Window" default="Vector2i(200, 100)" />
|
|
<member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default=""Please Confirm..."" />
|
|
</members>
|
|
</class>
|