godot/scene
AndreaCatania 9e57a07fb6 Implemented ragdoll
Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

a

Implemented implicit hierarchy.

Improved

Added some physics properties

Added bone offset to preserve COM, partially fixed scaling

work in progress

WIP

wip

Implemented Joint Gizmos

Implemented pin joint joint

Implemented all joints
2018-05-07 21:03:16 +02:00
..
2d Add no-blend canvas item render_mode 2018-05-07 22:41:12 +10:00
3d Implemented ragdoll 2018-05-07 21:03:16 +02:00
animation Implemented ragdoll 2018-05-07 21:03:16 +02:00
audio Merge pull request #15910 from robfram/fix-audio-signal-issue-15895 2018-02-01 16:54:31 +01:00
gui Merge pull request #18122 from olivergs/wip/rtl-content-height 2018-05-07 14:53:43 +02:00
main Merge pull request #18524 from BastiaanOlij/keep_3d_linear 2018-05-07 09:24:39 -03:00
resources Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow 2018-05-05 07:01:04 +02:00
register_scene_types.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00