godot/core/config
Rémi Verschelde 9e328bb5b7
Core: Move DirAccess and FileAccess to core/io
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
2021-06-11 14:52:39 +02:00
..
engine.cpp Implement shader caching 2021-05-31 10:13:09 +02:00
engine.h Implement shader caching 2021-05-31 10:13:09 +02:00
project_settings.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
project_settings.h Added ability to override built-in actions for the editor 2021-02-18 16:22:50 +01:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00