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Only possible if the object class is a "native type". If the object class is a user class (that derives a "native type") then a script is needed. Since CSharpLanguage does cleanup of script instance bindings when finished, cases like #25621 will no longer cause problems. Fixed ~Object() trying to free script instance bindings after the language has already been removed, which would result in a NULL dereference. |
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.. | ||
doc_classes | ||
editor | ||
glue | ||
mono_gd | ||
utils | ||
config.py | ||
csharp_script.cpp | ||
csharp_script.h | ||
godotsharp_defs.h | ||
godotsharp_dirs.cpp | ||
godotsharp_dirs.h | ||
mono_gc_handle.cpp | ||
mono_gc_handle.h | ||
mono_reg_utils.py | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
signal_awaiter_utils.cpp | ||
signal_awaiter_utils.h | ||
tls_configure.py |