godot/doc/classes/VScrollBar.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

51 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VScrollBar" inherits="ScrollBar" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A vertical scrollbar that goes from top (min) to bottom (max).
</brief_description>
<description>
A vertical scrollbar, typically used to navigate through content that extends beyond the visible height of a control. It is a [Range]-based control and goes from top (min) to bottom (max). Note that this direction is the opposite of [VSlider]'s.
</description>
<tutorials>
</tutorials>
<members>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="0" />
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="1" />
</members>
<theme_items>
<theme_item name="decrement" data_type="icon" type="Texture2D">
Icon used as a button to scroll the [ScrollBar] up. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="decrement_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the decrement button.
</theme_item>
<theme_item name="decrement_pressed" data_type="icon" type="Texture2D">
Displayed when the decrement button is being pressed.
</theme_item>
<theme_item name="increment" data_type="icon" type="Texture2D">
Icon used as a button to scroll the [ScrollBar] down. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="increment_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the increment button.
</theme_item>
<theme_item name="increment_pressed" data_type="icon" type="Texture2D">
Displayed when the increment button is being pressed.
</theme_item>
<theme_item name="grabber" data_type="style" type="StyleBox">
Used as texture for the grabber, the draggable element representing current scroll.
</theme_item>
<theme_item name="grabber_highlight" data_type="style" type="StyleBox">
Used when the mouse hovers over the grabber.
</theme_item>
<theme_item name="grabber_pressed" data_type="style" type="StyleBox">
Used when the grabber is being dragged.
</theme_item>
<theme_item name="scroll" data_type="style" type="StyleBox">
Used as background of this [ScrollBar].
</theme_item>
<theme_item name="scroll_focus" data_type="style" type="StyleBox">
Used as background when the [ScrollBar] has the GUI focus.
</theme_item>
</theme_items>
</class>