godot/doc/classes/PinJoint2D.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

17 lines
812 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="PinJoint2D" inherits="Joint2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate.
</brief_description>
<description>
A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate. For example, a [RigidBody2D] can be attached to a [StaticBody2D] to create a pendulum or a seesaw.
</description>
<tutorials>
</tutorials>
<members>
<member name="softness" type="float" setter="set_softness" getter="get_softness" default="0.0">
The higher this value, the more the bond to the pinned partner can flex.
</member>
</members>
</class>