mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 17:42:12 +00:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
93 lines
4.1 KiB
XML
93 lines
4.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AudioStreamRandomizer" inherits="AudioStream" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Wraps a pool of audio streams with pitch and volume shifting.
|
|
</brief_description>
|
|
<description>
|
|
Picks a random AudioStream from the pool, depending on the playback mode, and applies random pitch shifting and volume shifting during playback.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_stream">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<param index="1" name="stream" type="AudioStream" />
|
|
<param index="2" name="weight" type="float" default="1.0" />
|
|
<description>
|
|
Insert a stream at the specified index. If the index is less than zero, the insertion occurs at the end of the underlying pool.
|
|
</description>
|
|
</method>
|
|
<method name="get_stream" qualifiers="const">
|
|
<return type="AudioStream" />
|
|
<param index="0" name="index" type="int" />
|
|
<description>
|
|
Returns the stream at the specified index.
|
|
</description>
|
|
</method>
|
|
<method name="get_stream_probability_weight" qualifiers="const">
|
|
<return type="float" />
|
|
<param index="0" name="index" type="int" />
|
|
<description>
|
|
Returns the probability weight associated with the stream at the given index.
|
|
</description>
|
|
</method>
|
|
<method name="move_stream">
|
|
<return type="void" />
|
|
<param index="0" name="index_from" type="int" />
|
|
<param index="1" name="index_to" type="int" />
|
|
<description>
|
|
Move a stream from one index to another.
|
|
</description>
|
|
</method>
|
|
<method name="remove_stream">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<description>
|
|
Remove the stream at the specified index.
|
|
</description>
|
|
</method>
|
|
<method name="set_stream">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<param index="1" name="stream" type="AudioStream" />
|
|
<description>
|
|
Set the AudioStream at the specified index.
|
|
</description>
|
|
</method>
|
|
<method name="set_stream_probability_weight">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<param index="1" name="weight" type="float" />
|
|
<description>
|
|
Set the probability weight of the stream at the specified index. The higher this value, the more likely that the randomizer will choose this stream during random playback modes.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="playback_mode" type="int" setter="set_playback_mode" getter="get_playback_mode" enum="AudioStreamRandomizer.PlaybackMode" default="0">
|
|
Controls how this AudioStreamRandomizer picks which AudioStream to play next.
|
|
</member>
|
|
<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" default="1.1">
|
|
The intensity of random pitch variation. A value of 1 means no variation.
|
|
</member>
|
|
<member name="random_volume_offset_db" type="float" setter="set_random_volume_offset_db" getter="get_random_volume_offset_db" default="5.0">
|
|
The intensity of random volume variation. A value of 0 means no variation.
|
|
</member>
|
|
<member name="streams_count" type="int" setter="set_streams_count" getter="get_streams_count" default="0">
|
|
The number of streams in the stream pool.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="PLAYBACK_RANDOM_NO_REPEATS" value="0" enum="PlaybackMode">
|
|
Pick a stream at random according to the probability weights chosen for each stream, but avoid playing the same stream twice in a row whenever possible. If only 1 sound is present in the pool, the same sound will always play, effectively allowing repeats to occur.
|
|
</constant>
|
|
<constant name="PLAYBACK_RANDOM" value="1" enum="PlaybackMode">
|
|
Pick a stream at random according to the probability weights chosen for each stream. If only 1 sound is present in the pool, the same sound will always play.
|
|
</constant>
|
|
<constant name="PLAYBACK_SEQUENTIAL" value="2" enum="PlaybackMode">
|
|
Play streams in the order they appear in the stream pool. If only 1 sound is present in the pool, the same sound will always play.
|
|
</constant>
|
|
</constants>
|
|
</class>
|