mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 14:42:48 +00:00
9c2ea7e296
The new name contrasts it better with `find_parent`, and makes it clear that it only matches child/descendant nodes. Also rename `find_nodes` to `find_children` accordingly. |
||
---|---|---|
.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
multiplayer | ||
resources | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |