godot/platform
Fabio Alessandrelli 9c2b5ae5ce [Editor] LinuxBSD export reports Linux as OS name.
This is in line with what's reported by the `OS` class on GNU/Linux, and
is required by the extension exporter to identify the correct library.

For BSD, we should either finish splitting the platform (into
platform/bsd) or register a separate exporter with OS name BSD and
proper templates detection.
2022-05-24 12:01:34 +02:00
..
android Add a new HashSet template 2022-05-20 22:40:38 +02:00
iphone Add a new HashSet template 2022-05-20 22:40:38 +02:00
javascript Add a new HashSet template 2022-05-20 22:40:38 +02:00
linuxbsd [Editor] LinuxBSD export reports Linux as OS name. 2022-05-24 12:01:34 +02:00
osx Add a new HashSet template 2022-05-20 22:40:38 +02:00
uwp Add a new HashSet template 2022-05-20 22:40:38 +02:00
windows Add a new HashSet template 2022-05-20 22:40:38 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00