godot/doc/classes/EditorResourceConversionPlugin.xml
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00

29 lines
861 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorResourceConversionPlugin" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_convert" qualifiers="virtual const">
<return type="Resource" />
<argument index="0" name="resource" type="Resource" />
<description>
</description>
</method>
<method name="_converts_to" qualifiers="virtual const">
<return type="String" />
<description>
</description>
</method>
<method name="_handles" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="resource" type="Resource" />
<description>
</description>
</method>
</methods>
</class>