godot/scene
2021-07-25 10:33:00 +03:00
..
2d Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
3d Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
animation Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
gui Optimise is_layout_rtl by caching its return value. 2021-07-25 10:33:00 +03:00
main Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
resources Merge pull request #50786 from reduz/implement-resource-uids 2021-07-24 17:18:12 +02:00
register_scene_types.cpp Make Sky initialize shaders only once 2021-07-21 09:23:51 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00