godot/platform/linuxbsd
2020-03-26 15:49:46 +01:00
..
export Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
context_gl_x11.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
context_gl_x11.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
crash_handler_linuxbsd.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
crash_handler_linuxbsd.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
detect_prime_x11.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
detect_prime_x11.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
detect.py Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
display_server_x11.cpp Implemented drag and drop across windows, both OS and embedded. 2020-03-26 15:49:46 +01:00
display_server_x11.h Implemented drag and drop across windows, both OS and embedded. 2020-03-26 15:49:46 +01:00
godot_linuxbsd.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
joypad_linux.cpp Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
joypad_linux.h Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
key_mapping_x11.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
key_mapping_x11.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
logo.png Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
os_linuxbsd.cpp Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
os_linuxbsd.h Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
pck_embed.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
pck_embed.legacy.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
platform_config.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
platform_linuxbsd_builders.py Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
SCsub Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
vulkan_context_x11.cpp Added a Window node, and made it the scene root. 2020-03-26 15:49:38 +01:00
vulkan_context_x11.h Added a Window node, and made it the scene root. 2020-03-26 15:49:38 +01:00