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990f6cf50e
-=-=-=-=-=-=- -Fixed a few bugs in Mixer, now playback of chiptunes works great :) -Changed how visibility AABB generation from skeletons work, it's fully automatic and real-time now, generated from current skeleton pose for the frame. -Fixed camera in 3D kinematic character demo. |
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.. | ||
audio | ||
physics | ||
physics_2d | ||
spatial_sound | ||
spatial_sound_2d | ||
visual | ||
audio_server.cpp | ||
audio_server.h | ||
physics_2d_server.cpp | ||
physics_2d_server.h | ||
physics_server.cpp | ||
physics_server.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
SCsub | ||
spatial_sound_2d_server.cpp | ||
spatial_sound_2d_server.h | ||
spatial_sound_server.cpp | ||
spatial_sound_server.h | ||
visual_server.cpp | ||
visual_server.h |