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108 lines
4.3 KiB
C++
108 lines
4.3 KiB
C++
/**************************************************************************/
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/* group_settings_editor.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GROUP_SETTINGS_EDITOR_H
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#define GROUP_SETTINGS_EDITOR_H
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#include "scene/gui/dialogs.h"
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class CheckBox;
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class EditorFileSystemDirectory;
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class EditorValidationPanel;
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class FileSystemDock;
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class Label;
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class Tree;
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class GroupSettingsEditor : public VBoxContainer {
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GDCLASS(GroupSettingsEditor, VBoxContainer);
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const String GLOBAL_GROUP_PREFIX = "global_group/";
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const StringName group_changed = "group_changed";
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HashMap<StringName, String> groups_cache;
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bool updating_groups = false;
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AcceptDialog *message = nullptr;
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Tree *tree = nullptr;
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LineEdit *group_name = nullptr;
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LineEdit *group_description = nullptr;
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Button *add_button = nullptr;
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ConfirmationDialog *remove_dialog = nullptr;
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CheckBox *remove_check_box = nullptr;
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Label *remove_label = nullptr;
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ConfirmationDialog *rename_group_dialog = nullptr;
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LineEdit *rename_group = nullptr;
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CheckBox *rename_check_box = nullptr;
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EditorValidationPanel *rename_validation_panel = nullptr;
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void _show_remove_dialog();
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void _show_rename_dialog();
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String _check_new_group_name(const String &p_name);
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void _check_rename();
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void _add_group();
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void _add_group(const String &p_name, const String &p_description);
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void _modify_references(const StringName &p_name, const StringName &p_new_name, bool p_is_rename);
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void _confirm_rename();
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void _confirm_delete();
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void _text_submitted(const String &p_text);
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void _group_name_text_changed(const String &p_name);
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void _item_edited();
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void _item_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void show_message(const String &p_message);
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void remove_references(const StringName &p_name);
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void rename_references(const StringName &p_old_name, const StringName &p_new_name);
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bool remove_node_references(Node *p_node, const StringName &p_name);
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bool rename_node_references(Node *p_node, const StringName &p_old_name, const StringName &p_new_name);
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void update_groups();
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void connect_filesystem_dock_signals(FileSystemDock *p_fs_dock);
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GroupSettingsEditor();
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};
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#endif // GROUP_SETTINGS_EDITOR_H
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