godot/core/object/message_queue.h
Pedro J. Estébanez c450260e3e Fix message queue issues
- Missing flush in resource loading.
- Wrong checks about message queue instance.
2023-05-19 13:11:34 +02:00

175 lines
6.4 KiB
C++

/**************************************************************************/
/* message_queue.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
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/**************************************************************************/
#ifndef MESSAGE_QUEUE_H
#define MESSAGE_QUEUE_H
#include "core/object/object_id.h"
#include "core/os/thread_safe.h"
#include "core/templates/local_vector.h"
#include "core/templates/paged_allocator.h"
#include "core/variant/variant.h"
class Object;
class CallQueue {
friend class MessageQueue;
public:
enum {
PAGE_SIZE_BYTES = 4096
};
struct Page {
uint8_t data[PAGE_SIZE_BYTES];
};
// Needs to be public to be able to define it outside the class.
// Needs to lock because there can be multiple of these allocators in several threads.
typedef PagedAllocator<Page, true> Allocator;
private:
enum {
TYPE_CALL,
TYPE_NOTIFICATION,
TYPE_SET,
TYPE_END, // End marker.
FLAG_NULL_IS_OK = 1 << 13,
FLAG_SHOW_ERROR = 1 << 14,
FLAG_MASK = FLAG_NULL_IS_OK - 1,
};
Mutex mutex;
Allocator *allocator = nullptr;
bool allocator_is_custom = false;
LocalVector<Page *> pages;
LocalVector<uint32_t> page_bytes;
uint32_t max_pages = 0;
uint32_t pages_used = 0;
bool flushing = false;
#ifdef DEV_ENABLED
bool is_current_thread_override = false;
#endif
struct Message {
Callable callable;
int16_t type;
union {
int16_t notification;
int16_t args;
};
};
_FORCE_INLINE_ void _ensure_first_page() {
if (unlikely(pages.is_empty())) {
pages.push_back(allocator->alloc());
page_bytes.push_back(0);
pages_used = 1;
}
}
void _add_page();
void _call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error);
String error_text;
public:
Error push_callp(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
template <typename... VarArgs>
Error push_call(ObjectID p_id, const StringName &p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
for (uint32_t i = 0; i < sizeof...(p_args); i++) {
argptrs[i] = &args[i];
}
return push_callp(p_id, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
Error push_callablep(const Callable &p_callable, const Variant **p_args, int p_argcount, bool p_show_error = false);
Error push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value);
Error push_notification(ObjectID p_id, int p_notification);
template <typename... VarArgs>
Error push_callable(const Callable &p_callable, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
for (uint32_t i = 0; i < sizeof...(p_args); i++) {
argptrs[i] = &args[i];
}
return push_callablep(p_callable, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
Error push_callp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
template <typename... VarArgs>
Error push_call(Object *p_object, const StringName &p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
for (uint32_t i = 0; i < sizeof...(p_args); i++) {
argptrs[i] = &args[i];
}
return push_callp(p_object, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
Error push_notification(Object *p_object, int p_notification);
Error push_set(Object *p_object, const StringName &p_prop, const Variant &p_value);
Error flush();
void clear();
void statistics();
bool has_messages() const;
bool is_flushing() const;
int get_max_buffer_usage() const;
CallQueue(Allocator *p_custom_allocator = 0, uint32_t p_max_pages = 8192, const String &p_error_text = String());
virtual ~CallQueue();
};
class MessageQueue : public CallQueue {
static CallQueue *main_singleton;
static thread_local CallQueue *thread_singleton;
friend class CallQueue;
public:
_FORCE_INLINE_ static CallQueue *get_singleton() { return thread_singleton ? thread_singleton : main_singleton; }
static void set_thread_singleton_override(CallQueue *p_thread_singleton);
MessageQueue();
~MessageQueue();
};
#endif // MESSAGE_QUEUE_H