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128 lines
4.8 KiB
C++
128 lines
4.8 KiB
C++
/**************************************************************************/
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/* websocket_peer.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef WEBSOCKET_PEER_H
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#define WEBSOCKET_PEER_H
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#include "core/crypto/crypto.h"
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#include "core/error/error_list.h"
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#include "core/io/packet_peer.h"
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class WebSocketPeer : public PacketPeer {
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GDCLASS(WebSocketPeer, PacketPeer);
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public:
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enum State {
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STATE_CONNECTING,
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STATE_OPEN,
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STATE_CLOSING,
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STATE_CLOSED
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};
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enum WriteMode {
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WRITE_MODE_TEXT,
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WRITE_MODE_BINARY,
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};
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enum {
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DEFAULT_BUFFER_SIZE = 65535,
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};
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private:
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virtual Error _send_bind(const PackedByteArray &p_data, WriteMode p_mode = WRITE_MODE_BINARY);
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protected:
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static WebSocketPeer *(*_create)(bool p_notify_postinitialize);
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static void _bind_methods();
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Vector<String> supported_protocols;
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Vector<String> handshake_headers;
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Vector<String> _get_supported_protocols() const;
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Vector<String> _get_handshake_headers() const;
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int outbound_buffer_size = DEFAULT_BUFFER_SIZE;
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int inbound_buffer_size = DEFAULT_BUFFER_SIZE;
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int max_queued_packets = 2048;
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public:
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static WebSocketPeer *create(bool p_notify_postinitialize = true) {
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if (!_create) {
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return nullptr;
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}
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return _create(p_notify_postinitialize);
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}
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virtual Error connect_to_url(const String &p_url, Ref<TLSOptions> p_options = Ref<TLSOptions>()) = 0;
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virtual Error accept_stream(Ref<StreamPeer> p_stream) = 0;
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virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) = 0;
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virtual void close(int p_code = 1000, String p_reason = "") = 0;
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virtual IPAddress get_connected_host() const = 0;
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virtual uint16_t get_connected_port() const = 0;
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virtual bool was_string_packet() const = 0;
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virtual void set_no_delay(bool p_enabled) = 0;
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virtual int get_current_outbound_buffered_amount() const = 0;
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virtual String get_selected_protocol() const = 0;
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virtual String get_requested_url() const = 0;
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virtual void poll() = 0;
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virtual State get_ready_state() const = 0;
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virtual int get_close_code() const = 0;
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virtual String get_close_reason() const = 0;
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Error send_text(const String &p_text);
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void set_supported_protocols(const Vector<String> &p_protocols);
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const Vector<String> get_supported_protocols() const;
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void set_handshake_headers(const Vector<String> &p_headers);
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const Vector<String> get_handshake_headers() const;
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void set_outbound_buffer_size(int p_buffer_size);
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int get_outbound_buffer_size() const;
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void set_inbound_buffer_size(int p_buffer_size);
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int get_inbound_buffer_size() const;
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void set_max_queued_packets(int p_max_queued_packets);
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int get_max_queued_packets() const;
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WebSocketPeer();
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~WebSocketPeer();
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};
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VARIANT_ENUM_CAST(WebSocketPeer::WriteMode);
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VARIANT_ENUM_CAST(WebSocketPeer::State);
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#endif // WEBSOCKET_PEER_H
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