godot/misc/dist
Fabio Alessandrelli 95d2102565 [HTML5] Make home path persistent in editor.
We used to only persist specific sub-folder of /home/web_user/ when
running the Web Editor. This resulted in bad UX about default project
creation path etc.
This PR makes the whole folder persistent, move the zip preloading to a
different folder (to avoid persisting it), and automatically prompt the
user to import it if present.
2021-02-03 18:59:54 +01:00
..
document_icons Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-11 07:05:54 +01:00
html [HTML5] Make home path persistent in editor. 2021-02-03 18:59:54 +01:00
ios_xcode [WIP] Add separate simulator flag for iOS build, change main library to xcframework format. 2021-01-18 10:36:14 +02:00
linux Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
osx_template.app/Contents Cleanup: Remove executable bit from files which don't need it 2021-01-19 23:36:42 +01:00
osx_tools.app/Contents Cleanup: Remove executable bit from files which don't need it 2021-01-19 23:36:42 +01:00
shell Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
uwp_template Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
windows Add files to create a Windows editor installer using Inno Setup 2020-10-19 14:53:59 +02:00
project_icon.svg Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-11 07:05:54 +01:00