mirror of
https://github.com/godotengine/godot.git
synced 2024-12-14 23:27:24 +00:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
80 lines
4.9 KiB
XML
80 lines
4.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="JavaScript" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Singleton that connects the engine with the browser's JavaScript context in HTML5 export.
|
|
</brief_description>
|
|
<description>
|
|
The JavaScript singleton is implemented only in the HTML5 export. It's used to access the browser's JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs.
|
|
[b]Note:[/b] This singleton can be disabled at build-time to improve security. By default, the JavaScript singleton is enabled. Official export templates also have the JavaScript singleton enabled. See [url=$DOCS_URL/development/compiling/compiling_for_web.html]Compiling for the Web[/url] in the documentation for more information.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Exporting for the Web: Calling JavaScript from script">$DOCS_URL/tutorials/export/exporting_for_web.html#calling-javascript-from-script</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="create_callback">
|
|
<return type="JavaScriptObject" />
|
|
<argument index="0" name="callable" type="Callable" />
|
|
<description>
|
|
Creates a reference to a [Callable] that can be used as a callback by JavaScript. The reference must be kept until the callback happens, or it won't be called at all. See [JavaScriptObject] for usage.
|
|
</description>
|
|
</method>
|
|
<method name="create_object" qualifiers="vararg">
|
|
<return type="Variant" />
|
|
<argument index="0" name="object" type="String" />
|
|
<description>
|
|
Creates a new JavaScript object using the [code]new[/code] constructor. The [code]object[/code] must a valid property of the JavaScript [code]window[/code]. See [JavaScriptObject] for usage.
|
|
</description>
|
|
</method>
|
|
<method name="download_buffer">
|
|
<return type="void" />
|
|
<argument index="0" name="buffer" type="PackedByteArray" />
|
|
<argument index="1" name="name" type="String" />
|
|
<argument index="2" name="mime" type="String" default=""application/octet-stream"" />
|
|
<description>
|
|
Prompts the user to download a file containing the specified [code]buffer[/code]. The file will have the given [code]name[/code] and [code]mime[/code] type.
|
|
[b]Note:[/b] The browser may override the [url=https://en.wikipedia.org/wiki/Media_type]MIME type[/url] provided based on the file [code]name[/code]'s extension.
|
|
[b]Note:[/b] Browsers might block the download if [method download_buffer] is not being called from a user interaction (e.g. button click).
|
|
[b]Note:[/b] Browsers might ask the user for permission or block the download if multiple download requests are made in a quick succession.
|
|
</description>
|
|
</method>
|
|
<method name="eval">
|
|
<return type="Variant" />
|
|
<argument index="0" name="code" type="String" />
|
|
<argument index="1" name="use_global_execution_context" type="bool" default="false" />
|
|
<description>
|
|
Execute the string [code]code[/code] as JavaScript code within the browser window. This is a call to the actual global JavaScript function [code]eval()[/code].
|
|
If [code]use_global_execution_context[/code] is [code]true[/code], the code will be evaluated in the global execution context. Otherwise, it is evaluated in the execution context of a function within the engine's runtime environment.
|
|
</description>
|
|
</method>
|
|
<method name="get_interface">
|
|
<return type="JavaScriptObject" />
|
|
<argument index="0" name="interface" type="String" />
|
|
<description>
|
|
Returns an interface to a JavaScript object that can be used by scripts. The [code]interface[/code] must be a valid property of the JavaScript [code]window[/code]. The callback must accept a single [Array] argument, which will contain the JavaScript [code]arguments[/code]. See [JavaScriptObject] for usage.
|
|
</description>
|
|
</method>
|
|
<method name="pwa_needs_update" qualifiers="const">
|
|
<return type="bool" />
|
|
<description>
|
|
Returns [code]true[/code] if a new version of the progressive web app is waiting to be activated.
|
|
[b]Note:[/b] Only relevant when exported as a Progressive Web App.
|
|
</description>
|
|
</method>
|
|
<method name="pwa_update">
|
|
<return type="int" enum="Error" />
|
|
<description>
|
|
Performs the live update of the progressive web app. Forcing the new version to be installed and the page to be reloaded.
|
|
[b]Note:[/b] Your application will be [b]reloaded in all browser tabs[/b].
|
|
[b]Note:[/b] Only relevant when exported as a Progressive Web App and [method pwa_needs_update] returns [code]true[/code].
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<signals>
|
|
<signal name="pwa_update_available">
|
|
<description>
|
|
Emitted when an update for this progressive web app has been detected but is waiting to be activated because a previous version is active. See [method pwa_update] to force the update to take place immediately.
|
|
</description>
|
|
</signal>
|
|
</signals>
|
|
</class>
|