godot/servers/visual
lawnjelly 93c78af488 Portals - disable frustum culling gizmos with preview camera
When using the preview camera feature it turns out as well as culling the game objects, this also culls the editor gizmos from the preview camera, which makes the editor hard to use in this mode.

To get around this problem we simply disable frustum culling for GLOBAL portal_mode objects when in preview camera mode. This could be a bit slower in an editor scene with lots of gizmos but is the simplest way of solving the problem.
2021-07-31 07:58:47 +01:00
..
portals Portals - disable frustum culling gizmos with preview camera 2021-07-31 07:58:47 +01:00
rasterizer.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
rasterizer.h Clear glErrors instead of crashing when initializing GLES3 2021-06-21 17:53:24 +01:00
SCsub Portal occlusion culling 2021-07-14 11:43:23 +01:00
shader_language.cpp Fix varying usage in custom functions [3.x] 2021-07-28 08:11:35 +03:00
shader_language.h Merge pull request #50889 from Chaosus/shader_const_array_3.x 2021-07-27 13:05:32 +02:00
shader_types.cpp Add VIEW_INDEX variable in shader so we know which eye/view we're rendering for 2021-05-05 16:22:03 +10:00
shader_types.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visual_server_canvas.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_server_canvas.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_server_globals.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
visual_server_globals.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server_raster.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
visual_server_raster.h Portals - Fix sending portal margins to VisualServer 2021-07-29 11:57:32 +01:00
visual_server_scene.cpp Portals - Fix sending portal margins to VisualServer 2021-07-29 11:57:32 +01:00
visual_server_scene.h Portals - Fix sending portal margins to VisualServer 2021-07-29 11:57:32 +01:00
visual_server_viewport.cpp Explicit error message when setting active a Viewport that is already active. 2021-07-13 10:20:03 +02:00
visual_server_viewport.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_server_wrap_mt.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_server_wrap_mt.h Portals - Fix sending portal margins to VisualServer 2021-07-29 11:57:32 +01:00