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2d
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Merge pull request #60627 from aaronfranke/rename-elements
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2022-05-03 14:40:01 +02:00 |
3d
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Merge pull request #60627 from aaronfranke/rename-elements
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2022-05-03 14:40:01 +02:00 |
animation
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Merge pull request #60627 from aaronfranke/rename-elements
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2022-05-03 14:40:01 +02:00 |
audio
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Use switch consistently in _notification (scene folder)
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2022-02-15 18:44:55 +01:00 |
debugger
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
gui
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
main
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Merge pull request #60627 from aaronfranke/rename-elements
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2022-05-03 14:40:01 +02:00 |
multiplayer
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
resources
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Merge pull request #60627 from aaronfranke/rename-elements
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2022-05-03 14:40:01 +02:00 |
property_utils.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
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Add MSDF and mipmap generation project settings for the default font
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2022-04-25 16:47:44 +02:00 |
register_scene_types.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |