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154 lines
7.5 KiB
C++
154 lines
7.5 KiB
C++
/**************************************************************************/
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/* websocket_peer.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "websocket_peer.h"
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WebSocketPeer *(*WebSocketPeer::_create)(bool p_notify_postinitialize) = nullptr;
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WebSocketPeer::WebSocketPeer() {
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}
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WebSocketPeer::~WebSocketPeer() {
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}
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void WebSocketPeer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("connect_to_url", "url", "tls_client_options"), &WebSocketPeer::connect_to_url, DEFVAL(Ref<TLSOptions>()));
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ClassDB::bind_method(D_METHOD("accept_stream", "stream"), &WebSocketPeer::accept_stream);
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ClassDB::bind_method(D_METHOD("send", "message", "write_mode"), &WebSocketPeer::_send_bind, DEFVAL(WRITE_MODE_BINARY));
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ClassDB::bind_method(D_METHOD("send_text", "message"), &WebSocketPeer::send_text);
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ClassDB::bind_method(D_METHOD("was_string_packet"), &WebSocketPeer::was_string_packet);
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ClassDB::bind_method(D_METHOD("poll"), &WebSocketPeer::poll);
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ClassDB::bind_method(D_METHOD("close", "code", "reason"), &WebSocketPeer::close, DEFVAL(1000), DEFVAL(""));
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ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketPeer::get_connected_host);
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ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketPeer::get_connected_port);
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ClassDB::bind_method(D_METHOD("get_selected_protocol"), &WebSocketPeer::get_selected_protocol);
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ClassDB::bind_method(D_METHOD("get_requested_url"), &WebSocketPeer::get_requested_url);
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ClassDB::bind_method(D_METHOD("set_no_delay", "enabled"), &WebSocketPeer::set_no_delay);
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ClassDB::bind_method(D_METHOD("get_current_outbound_buffered_amount"), &WebSocketPeer::get_current_outbound_buffered_amount);
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ClassDB::bind_method(D_METHOD("get_ready_state"), &WebSocketPeer::get_ready_state);
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ClassDB::bind_method(D_METHOD("get_close_code"), &WebSocketPeer::get_close_code);
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ClassDB::bind_method(D_METHOD("get_close_reason"), &WebSocketPeer::get_close_reason);
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ClassDB::bind_method(D_METHOD("get_supported_protocols"), &WebSocketPeer::_get_supported_protocols);
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ClassDB::bind_method(D_METHOD("set_supported_protocols", "protocols"), &WebSocketPeer::set_supported_protocols);
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ClassDB::bind_method(D_METHOD("get_handshake_headers"), &WebSocketPeer::_get_handshake_headers);
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ClassDB::bind_method(D_METHOD("set_handshake_headers", "protocols"), &WebSocketPeer::set_handshake_headers);
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ClassDB::bind_method(D_METHOD("get_inbound_buffer_size"), &WebSocketPeer::get_inbound_buffer_size);
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ClassDB::bind_method(D_METHOD("set_inbound_buffer_size", "buffer_size"), &WebSocketPeer::set_inbound_buffer_size);
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ClassDB::bind_method(D_METHOD("get_outbound_buffer_size"), &WebSocketPeer::get_outbound_buffer_size);
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ClassDB::bind_method(D_METHOD("set_outbound_buffer_size", "buffer_size"), &WebSocketPeer::set_outbound_buffer_size);
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ClassDB::bind_method(D_METHOD("set_max_queued_packets", "buffer_size"), &WebSocketPeer::set_max_queued_packets);
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ClassDB::bind_method(D_METHOD("get_max_queued_packets"), &WebSocketPeer::get_max_queued_packets);
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ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "supported_protocols"), "set_supported_protocols", "get_supported_protocols");
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ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "handshake_headers"), "set_handshake_headers", "get_handshake_headers");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "inbound_buffer_size"), "set_inbound_buffer_size", "get_inbound_buffer_size");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "outbound_buffer_size"), "set_outbound_buffer_size", "get_outbound_buffer_size");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "max_queued_packets"), "set_max_queued_packets", "get_max_queued_packets");
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BIND_ENUM_CONSTANT(WRITE_MODE_TEXT);
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BIND_ENUM_CONSTANT(WRITE_MODE_BINARY);
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BIND_ENUM_CONSTANT(STATE_CONNECTING);
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BIND_ENUM_CONSTANT(STATE_OPEN);
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BIND_ENUM_CONSTANT(STATE_CLOSING);
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BIND_ENUM_CONSTANT(STATE_CLOSED);
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}
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Error WebSocketPeer::_send_bind(const PackedByteArray &p_message, WriteMode p_mode) {
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return send(p_message.ptr(), p_message.size(), p_mode);
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}
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Error WebSocketPeer::send_text(const String &p_text) {
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const CharString cs = p_text.utf8();
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return send((const uint8_t *)cs.ptr(), cs.length(), WRITE_MODE_TEXT);
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}
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void WebSocketPeer::set_supported_protocols(const Vector<String> &p_protocols) {
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// Strip edges from protocols.
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supported_protocols.resize(p_protocols.size());
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for (int i = 0; i < p_protocols.size(); i++) {
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supported_protocols.write[i] = p_protocols[i].strip_edges();
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}
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}
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const Vector<String> WebSocketPeer::get_supported_protocols() const {
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return supported_protocols;
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}
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Vector<String> WebSocketPeer::_get_supported_protocols() const {
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Vector<String> out;
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out.append_array(supported_protocols);
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return out;
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}
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void WebSocketPeer::set_handshake_headers(const Vector<String> &p_headers) {
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handshake_headers = p_headers;
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}
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const Vector<String> WebSocketPeer::get_handshake_headers() const {
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return handshake_headers;
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}
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Vector<String> WebSocketPeer::_get_handshake_headers() const {
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Vector<String> out;
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out.append_array(handshake_headers);
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return out;
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}
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void WebSocketPeer::set_outbound_buffer_size(int p_buffer_size) {
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outbound_buffer_size = p_buffer_size;
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}
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int WebSocketPeer::get_outbound_buffer_size() const {
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return outbound_buffer_size;
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}
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void WebSocketPeer::set_inbound_buffer_size(int p_buffer_size) {
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inbound_buffer_size = p_buffer_size;
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}
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int WebSocketPeer::get_inbound_buffer_size() const {
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return inbound_buffer_size;
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}
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void WebSocketPeer::set_max_queued_packets(int p_max_queued_packets) {
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max_queued_packets = p_max_queued_packets;
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}
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int WebSocketPeer::get_max_queued_packets() const {
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return max_queued_packets;
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}
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