godot/modules/webxr
luz paz 3564c16cb8
Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
2021-07-25 11:21:51 +02:00
..
doc_classes Fix various typos with codespell 2021-07-25 11:21:51 +02:00
native Fixes #48178: WebXR broken when built with Emscripten 2.0.13 or later 2021-04-28 08:27:51 -05:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
godot_webxr.h Support mono devices in WebXR 2021-01-25 08:39:50 -06:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Add support for WebXR 2021-01-04 17:02:37 -06:00
SCsub Add support for WebXR 2021-01-04 17:02:37 -06:00
webxr_interface_js.cpp WebXR: Fix build after SNAME addition 2021-07-21 09:28:42 +02:00
webxr_interface_js.h Re-enable building WebXR in GitHub Actions 2021-07-17 15:37:35 -05:00
webxr_interface.cpp doc: Sync classref with current source 2021-01-06 15:23:58 +01:00
webxr_interface.h Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00