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The Online Tutorials section of InputMap in the editor's built-in documentation viewer contains this link: docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html#inputmap The macOS implementation for opening a link percent-encodes it before sending it to the browser, resulting in a 404. This is to fix #13422 where filenames with special characters could not be opened in Finder. However, this breaks URLS so I added a check to see if the resource scheme is file:// and if so, only then is it escaped. This allows other schemes like `http`, `ftp`, and `mailto` to be used. |
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.. | ||
export | ||
audio_driver_osx.cpp | ||
audio_driver_osx.h | ||
context_gl_osx.cpp | ||
context_gl_osx.h | ||
crash_handler_osx.h | ||
crash_handler_osx.mm | ||
detect.py | ||
dir_access_osx.h | ||
dir_access_osx.mm | ||
godot_main_osx.mm | ||
godot_osx.h | ||
godot_osx.mm | ||
joystick_osx.cpp | ||
joystick_osx.h | ||
logo.png | ||
os_osx.h | ||
os_osx.mm | ||
platform_config.h | ||
SCsub | ||
sem_osx.cpp | ||
sem_osx.h |