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alsa
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
builtin_openssl2
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
builtin_zlib
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
chibi
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-ability to set default textures in shader (needed for visual shader editing)
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2014-12-21 11:42:44 -03:00 |
convex_decomp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dds
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
etc1
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
gl_context
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2D Rewrite Step [1]
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2015-01-10 17:35:26 -03:00 |
gles2
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New Demo, Screen Space Shaders
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2015-03-10 00:53:50 -03:00 |
jpg
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
mpc
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
nedmalloc
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ogg
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-Much improvement to baked light baker
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2014-10-27 22:54:32 -03:00 |
openssl
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
png
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fix saving texture flags to *.png.flags file, closes #399
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2015-01-10 02:37:00 -05:00 |
pulseaudio
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Implemented PulseAudio backend and fixed audio driver selection on X11
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2014-12-19 13:44:34 +01:00 |
pvr
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rtaudio
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
speex
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-OpenSSL Fixes
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2014-05-01 09:53:37 -03:00 |
squish
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missing fils from yesterday comit.
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2014-10-03 08:58:41 -03:00 |
theora
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-Much improvement to baked light baker
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2014-10-27 22:54:32 -03:00 |
theoraplayer
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OS X: Add keyboard layout detection and fix build
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2015-01-08 02:56:27 -04:30 |
trex
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
unix
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fix build on freebsd
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2015-01-27 19:31:37 +10:30 |
vorbis
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Fixes
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2014-12-20 15:30:06 -03:00 |
webp
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
windows
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support for 2D shadow casters
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2015-03-02 00:54:43 -03:00 |
register_driver_types.cpp
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
register_driver_types.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
SCsub
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support for 2D shadow casters
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2015-03-02 00:54:43 -03:00 |