godot/modules/gdscript
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
..
doc_classes Merge pull request #47935 from HaSa1002/doc-loading-run-time 2022-07-20 22:33:49 +02:00
editor Highlight ^NodePath and &StringName differently 2022-07-19 20:20:30 +02:00
icons Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
language_server Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
tests Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript_analyzer.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gdscript_analyzer.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_byte_codegen.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gdscript_byte_codegen.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_cache.cpp Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. 2022-07-07 11:07:18 +03:00
gdscript_cache.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_codegen.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_compiler.cpp Check for parameters shadowing class members 2022-07-18 00:28:27 +03:00
gdscript_compiler.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_disassembler.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gdscript_editor.cpp Fix crash while trying to autocomplete non-global Autoload 2022-07-18 16:35:25 +03:00
gdscript_function.cpp GDScript: Fix stack overflow when using multiple await 2022-05-27 09:31:37 -03:00
gdscript_function.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gdscript_lambda_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
gdscript_lambda_callable.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_parser.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gdscript_parser.h Merge pull request #62918 from cdemirer/parser-properly-set-node-extents 2022-07-13 09:08:28 -03:00
gdscript_rpc_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
gdscript_rpc_callable.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_tokenizer.cpp Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
gdscript_tokenizer.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_utility_functions.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
gdscript_utility_functions.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_vm.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gdscript_warning.cpp Add enum values (Ignore, Warn, Error) to GDScript warnings 2022-04-06 10:57:33 -05:00
gdscript_warning.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript.cpp Fix missing method qualifiers in script doc 2022-07-24 23:00:19 +02:00
gdscript.h Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
register_types.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00