godot/modules/gltf
RedMser 8f099c7de3 Better error handling for Blender RPC import
- If RPC import fails, then try a direct import as well. While it's
 slower, it may be better than failing the import completely.
- Connection errors will disable RPC automatically, to avoid having to
wait the full 30 seconds timeout each time.
  This should be properly fixed by allowing to override the timeout
per HTTPClient.
2023-02-06 18:23:20 +01:00
..
doc_classes Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed 2023-02-01 12:10:13 +01:00
editor Better error handling for Blender RPC import 2023-02-06 18:23:20 +01:00
extensions Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
structures One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
config.py GLTF imports & exports material texture filters 2022-10-03 16:20:08 -04:00
gltf_defines.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gltf_document.cpp gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED 2023-02-01 01:42:36 -08:00
gltf_document.h Add remove immutable tracks option to glTF importer 2023-01-30 08:57:27 +09:00
gltf_state.cpp gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED 2023-02-01 01:42:36 -08:00
gltf_state.h gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED 2023-02-01 01:42:36 -08:00
gltf_template_convert.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
README.md GLTF: Organize structures into a subfolder 2022-07-24 17:16:51 -05:00
register_types.cpp Merge pull request #69319 from RedMser/blender-import-rpc 2023-02-01 08:21:16 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.