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* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support) * Some changes on native struct binding for PhysicsServer This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it. |
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make_wrappers.py | ||
physics_server_3d_extension.cpp | ||
physics_server_3d_extension.h | ||
SCsub |