godot/modules/enet
Fabio Alessandrelli 92067b4714 Remove "const" from PacketPeer get_packet/get_var
They are NOT constant methods, as state by the comment message,
they fetch the last packet and then forget about it, actively
changing the state of the object.
2017-12-15 17:14:17 +01:00
..
doc_classes doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
config.py doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00
networked_multiplayer_enet.cpp Remove "const" from PacketPeer get_packet/get_var 2017-12-15 17:14:17 +01:00
networked_multiplayer_enet.h Remove "const" from PacketPeer get_packet/get_var 2017-12-15 17:14:17 +01:00
register_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00