godot/modules/mono/editor
Alex de la Mare 8ab3295e57 Add fine-grained disabling of SourceGenerators
This allows manual testing and/or alternate source generators to
provide functionality without conflict.
2023-03-25 13:46:12 +11:00
..
Godot.NET.Sdk Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
GodotTools C#: Always show "Create C# solution" option 2023-02-26 02:56:34 +01:00
script_templates C#: Rename Object to GodotObject 2023-01-27 02:04:18 +01:00
bindings_generator.cpp C#: Get singleton instances using the Core name 2023-03-03 16:30:18 +01:00
bindings_generator.h C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
code_completion.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00