godot/drivers/gl_context
Juan Linietsky 8997084831 2D Rewrite Step [1]
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-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00
..
context_gl.cpp 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
context_gl.h 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
glew.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
glew.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
glxew.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
wglew.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00