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config.cpp
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Refactor high quality texture import
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2023-01-30 15:53:23 +01:00 |
config.h
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Refactor high quality texture import
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2023-01-30 15:53:23 +01:00 |
light_storage.cpp
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
light_storage.h
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
material_storage.cpp
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Properly append global uniform buffer name in gl_compatibility shaders
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2023-01-26 12:14:45 -08:00 |
material_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mesh_storage.cpp
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Automatically transform Skeleton2D calculations so pivots are not needed
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2023-01-27 14:55:22 -08:00 |
mesh_storage.h
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Automatically transform Skeleton2D calculations so pivots are not needed
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2023-01-27 14:55:22 -08:00 |
particles_storage.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
particles_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
render_scene_buffers_gles3.cpp
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Improving communication of scaling settings to renderer implementation
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2023-01-13 12:54:15 +11:00 |
render_scene_buffers_gles3.h
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Improving communication of scaling settings to renderer implementation
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2023-01-13 12:54:15 +11:00 |
SCsub
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
texture_storage.cpp
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Merge pull request #72474 from clayjohn/GL-leaky-tex
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2023-02-01 07:32:05 +01:00 |
texture_storage.h
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Merge pull request #72075 from Maran23/extents-to-size
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2023-02-01 07:30:09 +01:00 |
utilities.cpp
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Refactor high quality texture import
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2023-01-30 15:53:23 +01:00 |
utilities.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |