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624 lines
23 KiB
C++
624 lines
23 KiB
C++
/**************************************************************************/
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/* action_map_editor.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor/action_map_editor.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/event_listener_line_edit.h"
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#include "editor/input_event_configuration_dialog.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/tree.h"
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static bool _is_action_name_valid(const String &p_name) {
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const char32_t *cstr = p_name.get_data();
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for (int i = 0; cstr[i]; i++) {
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if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' ||
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cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) {
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return false;
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}
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}
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return true;
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}
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void ActionMapEditor::_event_config_confirmed() {
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Ref<InputEvent> ev = event_config_dialog->get_event();
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Dictionary new_action = current_action.duplicate();
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Array events = new_action["events"].duplicate();
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if (current_action_event_index == -1) {
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// Add new event
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events.push_back(ev);
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} else {
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// Edit existing event
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events[current_action_event_index] = ev;
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}
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new_action["events"] = events;
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emit_signal(SNAME("action_edited"), current_action_name, new_action);
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}
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void ActionMapEditor::_add_action_pressed() {
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_add_action(add_edit->get_text());
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}
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String ActionMapEditor::_check_new_action_name(const String &p_name) {
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if (p_name.is_empty() || !_is_action_name_valid(p_name)) {
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return TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'");
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}
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if (_has_action(p_name)) {
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return vformat(TTR("An action with the name '%s' already exists."), p_name);
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}
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return "";
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}
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void ActionMapEditor::_add_edit_text_changed(const String &p_name) {
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String error = _check_new_action_name(p_name);
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add_button->set_tooltip_text(error);
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add_button->set_disabled(!error.is_empty());
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}
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bool ActionMapEditor::_has_action(const String &p_name) const {
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for (const ActionInfo &action_info : actions_cache) {
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if (p_name == action_info.name) {
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return true;
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}
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}
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return false;
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}
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void ActionMapEditor::_add_action(const String &p_name) {
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String error = _check_new_action_name(p_name);
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if (!error.is_empty()) {
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show_message(error);
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return;
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}
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add_edit->clear();
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emit_signal(SNAME("action_added"), p_name);
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}
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void ActionMapEditor::_action_edited() {
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TreeItem *ti = action_tree->get_edited();
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if (!ti) {
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return;
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}
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if (action_tree->get_selected_column() == 0) {
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// Name Edited
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String new_name = ti->get_text(0);
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String old_name = ti->get_meta("__name");
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if (new_name == old_name) {
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return;
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}
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if (new_name.is_empty() || !_is_action_name_valid(new_name)) {
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ti->set_text(0, old_name);
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show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
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return;
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}
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if (_has_action(new_name)) {
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ti->set_text(0, old_name);
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show_message(vformat(TTR("An action with the name '%s' already exists."), new_name));
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return;
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}
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emit_signal(SNAME("action_renamed"), old_name, new_name);
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} else if (action_tree->get_selected_column() == 1) {
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// Deadzone Edited
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String name = ti->get_meta("__name");
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Dictionary old_action = ti->get_meta("__action");
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Dictionary new_action = old_action.duplicate();
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new_action["deadzone"] = ti->get_range(1);
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// Call deferred so that input can finish propagating through tree, allowing re-making of tree to occur.
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call_deferred(SNAME("emit_signal"), "action_edited", name, new_action);
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}
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}
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void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) {
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if (p_button != MouseButton::LEFT) {
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return;
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}
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ItemButton option = (ItemButton)p_id;
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TreeItem *item = Object::cast_to<TreeItem>(p_item);
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if (!item) {
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return;
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}
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switch (option) {
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case ActionMapEditor::BUTTON_ADD_EVENT: {
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current_action = item->get_meta("__action");
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current_action_name = item->get_meta("__name");
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current_action_event_index = -1;
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event_config_dialog->popup_and_configure(Ref<InputEvent>(), current_action_name);
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} break;
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case ActionMapEditor::BUTTON_EDIT_EVENT: {
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// Action and Action name is located on the parent of the event.
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current_action = item->get_parent()->get_meta("__action");
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current_action_name = item->get_parent()->get_meta("__name");
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current_action_event_index = item->get_meta("__index");
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Ref<InputEvent> ie = item->get_meta("__event");
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if (ie.is_valid()) {
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event_config_dialog->popup_and_configure(ie, current_action_name);
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}
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} break;
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case ActionMapEditor::BUTTON_REMOVE_ACTION: {
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// Send removed action name
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String name = item->get_meta("__name");
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emit_signal(SNAME("action_removed"), name);
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} break;
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case ActionMapEditor::BUTTON_REMOVE_EVENT: {
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// Remove event and send updated action
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Dictionary action = item->get_parent()->get_meta("__action").duplicate();
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String action_name = item->get_parent()->get_meta("__name");
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int event_index = item->get_meta("__index");
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Array events = action["events"].duplicate();
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events.remove_at(event_index);
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action["events"] = events;
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emit_signal(SNAME("action_edited"), action_name, action);
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} break;
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case ActionMapEditor::BUTTON_REVERT_ACTION: {
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ERR_FAIL_COND_MSG(!item->has_meta("__action_initial"), "Tree Item for action which can be reverted is expected to have meta value with initial value of action.");
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Dictionary action = item->get_meta("__action_initial").duplicate();
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String action_name = item->get_meta("__name");
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emit_signal(SNAME("action_edited"), action_name, action);
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} break;
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default:
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break;
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}
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}
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void ActionMapEditor::_tree_item_activated() {
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TreeItem *item = action_tree->get_selected();
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if (!item || !item->has_meta("__event")) {
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return;
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}
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_tree_button_pressed(item, 2, BUTTON_EDIT_EVENT, MouseButton::LEFT);
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}
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void ActionMapEditor::set_show_builtin_actions(bool p_show) {
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show_builtin_actions = p_show;
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show_builtin_actions_checkbutton->set_pressed(p_show);
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EditorSettings::get_singleton()->set_project_metadata("project_settings", "show_builtin_actions", show_builtin_actions);
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// Prevent unnecessary updates of action list when cache is empty.
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if (!actions_cache.is_empty()) {
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update_action_list();
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}
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}
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void ActionMapEditor::_search_term_updated(const String &) {
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update_action_list();
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}
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void ActionMapEditor::_search_by_event(const Ref<InputEvent> &p_event) {
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if (p_event.is_null() || (p_event->is_pressed() && !p_event->is_echo())) {
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update_action_list();
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}
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}
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Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
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TreeItem *selected = action_tree->get_selected();
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if (!selected) {
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return Variant();
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}
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String name = selected->get_text(0);
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Label *label = memnew(Label(name));
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label->set_theme_type_variation("HeaderSmall");
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label->set_modulate(Color(1, 1, 1, 1.0f));
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label->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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action_tree->set_drag_preview(label);
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Dictionary drag_data;
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if (selected->has_meta("__action")) {
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drag_data["input_type"] = "action";
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}
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if (selected->has_meta("__event")) {
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drag_data["input_type"] = "event";
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}
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action_tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
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return drag_data;
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}
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bool ActionMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
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Dictionary d = p_data;
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if (!d.has("input_type")) {
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return false;
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}
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TreeItem *selected = action_tree->get_selected();
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TreeItem *item = action_tree->get_item_at_position(p_point);
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if (!selected || !item || item == selected) {
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return false;
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}
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// Don't allow moving an action in-between events.
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if (d["input_type"] == "action" && item->has_meta("__event")) {
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return false;
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}
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// Don't allow moving an event to a different action.
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if (d["input_type"] == "event" && item->get_parent() != selected->get_parent()) {
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return false;
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}
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return true;
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}
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void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
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if (!can_drop_data_fw(p_point, p_data, p_from)) {
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return;
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}
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TreeItem *selected = action_tree->get_selected();
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TreeItem *target = action_tree->get_item_at_position(p_point);
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bool drop_above = action_tree->get_drop_section_at_position(p_point) == -1;
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if (!target) {
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return;
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}
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Dictionary d = p_data;
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if (d["input_type"] == "action") {
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// Change action order.
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String relative_to = target->get_meta("__name");
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String action_name = selected->get_meta("__name");
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emit_signal(SNAME("action_reordered"), action_name, relative_to, drop_above);
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} else if (d["input_type"] == "event") {
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// Change event order
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int current_index = selected->get_meta("__index");
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int target_index = target->get_meta("__index");
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// Construct new events array.
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Dictionary new_action = selected->get_parent()->get_meta("__action");
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Array events = new_action["events"];
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Array new_events;
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// The following method was used to perform the array changes since `remove` followed by `insert` was not working properly at time of writing.
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// Loop thought existing events
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for (int i = 0; i < events.size(); i++) {
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// If you come across the current index, just skip it, as it has been moved.
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if (i == current_index) {
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continue;
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} else if (i == target_index) {
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// We are at the target index. If drop above, add selected event there first, then target, so moved event goes on top.
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if (drop_above) {
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new_events.push_back(events[current_index]);
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new_events.push_back(events[target_index]);
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} else {
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new_events.push_back(events[target_index]);
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new_events.push_back(events[current_index]);
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}
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} else {
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new_events.push_back(events[i]);
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}
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}
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new_action["events"] = new_events;
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emit_signal(SNAME("action_edited"), selected->get_parent()->get_meta("__name"), new_action);
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}
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}
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void ActionMapEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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action_list_search->set_right_icon(get_editor_theme_icon(SNAME("Search")));
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add_button->set_button_icon(get_editor_theme_icon(SNAME("Add")));
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if (!actions_cache.is_empty()) {
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update_action_list();
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}
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} break;
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}
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}
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void ActionMapEditor::_bind_methods() {
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ADD_SIGNAL(MethodInfo("action_added", PropertyInfo(Variant::STRING, "name")));
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ADD_SIGNAL(MethodInfo("action_edited", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::DICTIONARY, "new_action")));
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ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::STRING, "name")));
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ADD_SIGNAL(MethodInfo("action_renamed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name")));
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ADD_SIGNAL(MethodInfo("action_reordered", PropertyInfo(Variant::STRING, "action_name"), PropertyInfo(Variant::STRING, "relative_to"), PropertyInfo(Variant::BOOL, "before")));
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ADD_SIGNAL(MethodInfo(SNAME("filter_focused")));
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ADD_SIGNAL(MethodInfo(SNAME("filter_unfocused")));
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}
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LineEdit *ActionMapEditor::get_search_box() const {
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return action_list_search;
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}
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LineEdit *ActionMapEditor::get_path_box() const {
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return add_edit;
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}
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InputEventConfigurationDialog *ActionMapEditor::get_configuration_dialog() {
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return event_config_dialog;
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}
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bool ActionMapEditor::_should_display_action(const String &p_name, const Array &p_events) const {
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const Ref<InputEvent> search_ev = action_list_search_by_event->get_event();
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bool event_match = true;
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if (search_ev.is_valid()) {
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event_match = false;
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for (int i = 0; i < p_events.size(); ++i) {
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const Ref<InputEvent> ev = p_events[i];
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if (ev.is_valid() && ev->is_match(search_ev, true)) {
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event_match = true;
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}
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}
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}
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return event_match && action_list_search->get_text().is_subsequence_ofn(p_name);
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}
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void ActionMapEditor::update_action_list(const Vector<ActionInfo> &p_action_infos) {
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if (!p_action_infos.is_empty()) {
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actions_cache = p_action_infos;
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}
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action_tree->clear();
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TreeItem *root = action_tree->create_item();
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for (int i = 0; i < actions_cache.size(); i++) {
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ActionInfo action_info = actions_cache[i];
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const Array events = action_info.action["events"];
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if (!_should_display_action(action_info.name, events)) {
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continue;
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}
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if (!action_info.editable && !show_builtin_actions) {
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continue;
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}
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const Variant deadzone = action_info.action["deadzone"];
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// Update Tree...
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TreeItem *action_item = action_tree->create_item(root);
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ERR_FAIL_NULL(action_item);
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action_item->set_meta("__action", action_info.action);
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action_item->set_meta("__name", action_info.name);
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// First Column - Action Name
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action_item->set_text(0, action_info.name);
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action_item->set_editable(0, action_info.editable);
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action_item->set_icon(0, action_info.icon);
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// Second Column - Deadzone
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action_item->set_editable(1, true);
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action_item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
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action_item->set_range_config(1, 0.0, 1.0, 0.01);
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action_item->set_range(1, deadzone);
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// Third column - buttons
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if (action_info.has_initial) {
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bool deadzone_eq = action_info.action_initial["deadzone"] == action_info.action["deadzone"];
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bool events_eq = Shortcut::is_event_array_equal(action_info.action_initial["events"], action_info.action["events"]);
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bool action_eq = deadzone_eq && events_eq;
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action_item->set_meta("__action_initial", action_info.action_initial);
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action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("ReloadSmall")), BUTTON_REVERT_ACTION, action_eq, action_eq ? TTR("Cannot Revert - Action is same as initial") : TTR("Revert Action"));
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}
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action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Add")), BUTTON_ADD_EVENT, false, TTR("Add Event"));
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action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Remove")), BUTTON_REMOVE_ACTION, !action_info.editable, action_info.editable ? TTR("Remove Action") : TTR("Cannot Remove Action"));
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action_item->set_custom_bg_color(0, action_tree->get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
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action_item->set_custom_bg_color(1, action_tree->get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
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for (int evnt_idx = 0; evnt_idx < events.size(); evnt_idx++) {
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Ref<InputEvent> event = events[evnt_idx];
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if (event.is_null()) {
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continue;
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}
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TreeItem *event_item = action_tree->create_item(action_item);
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// First Column - Text
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event_item->set_text(0, EventListenerLineEdit::get_event_text(event, true));
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event_item->set_meta("__event", event);
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event_item->set_meta("__index", evnt_idx);
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// First Column - Icon
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Ref<InputEventKey> k = event;
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if (k.is_valid()) {
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if (k->get_physical_keycode() == Key::NONE && k->get_keycode() == Key::NONE && k->get_key_label() != Key::NONE) {
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event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardLabel")));
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} else if (k->get_keycode() != Key::NONE) {
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event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("Keyboard")));
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} else if (k->get_physical_keycode() != Key::NONE) {
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event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardPhysical")));
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} else {
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event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardError")));
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}
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}
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Ref<InputEventMouseButton> mb = event;
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if (mb.is_valid()) {
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event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("Mouse")));
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}
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Ref<InputEventJoypadButton> jb = event;
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if (jb.is_valid()) {
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event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("JoyButton")));
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}
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Ref<InputEventJoypadMotion> jm = event;
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if (jm.is_valid()) {
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event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("JoyAxis")));
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}
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// Third Column - Buttons
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event_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Edit")), BUTTON_EDIT_EVENT, false, TTR("Edit Event"));
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event_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Remove")), BUTTON_REMOVE_EVENT, false, TTR("Remove Event"));
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event_item->set_button_color(2, 0, Color(1, 1, 1, 0.75));
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event_item->set_button_color(2, 1, Color(1, 1, 1, 0.75));
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}
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}
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// Update UI.
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clear_all_search->set_disabled(action_list_search->get_text().is_empty() && action_list_search_by_event->get_event().is_null());
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}
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void ActionMapEditor::show_message(const String &p_message) {
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message->set_text(p_message);
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message->popup_centered();
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}
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void ActionMapEditor::use_external_search_box(LineEdit *p_searchbox) {
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memdelete(action_list_search);
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action_list_search = p_searchbox;
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action_list_search->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_search_term_updated));
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}
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void ActionMapEditor::_on_filter_focused() {
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emit_signal(SNAME("filter_focused"));
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}
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void ActionMapEditor::_on_filter_unfocused() {
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emit_signal(SNAME("filter_unfocused"));
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}
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|
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ActionMapEditor::ActionMapEditor() {
|
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// Main Vbox Container
|
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VBoxContainer *main_vbox = memnew(VBoxContainer);
|
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main_vbox->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
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add_child(main_vbox);
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|
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HBoxContainer *top_hbox = memnew(HBoxContainer);
|
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main_vbox->add_child(top_hbox);
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|
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action_list_search = memnew(LineEdit);
|
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action_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
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action_list_search->set_placeholder(TTR("Filter by Name"));
|
|
action_list_search->set_clear_button_enabled(true);
|
|
action_list_search->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_search_term_updated));
|
|
top_hbox->add_child(action_list_search);
|
|
|
|
action_list_search_by_event = memnew(EventListenerLineEdit);
|
|
action_list_search_by_event->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
action_list_search_by_event->set_stretch_ratio(0.75);
|
|
action_list_search_by_event->connect("event_changed", callable_mp(this, &ActionMapEditor::_search_by_event));
|
|
action_list_search_by_event->connect(SceneStringName(focus_entered), callable_mp(this, &ActionMapEditor::_on_filter_focused));
|
|
action_list_search_by_event->connect(SceneStringName(focus_exited), callable_mp(this, &ActionMapEditor::_on_filter_unfocused));
|
|
top_hbox->add_child(action_list_search_by_event);
|
|
|
|
clear_all_search = memnew(Button);
|
|
clear_all_search->set_text(TTR("Clear All"));
|
|
clear_all_search->set_tooltip_text(TTR("Clear all search filters."));
|
|
clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search_by_event, &EventListenerLineEdit::clear_event));
|
|
clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search, &LineEdit::clear));
|
|
top_hbox->add_child(clear_all_search);
|
|
|
|
// Adding Action line edit + button
|
|
add_hbox = memnew(HBoxContainer);
|
|
add_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
|
|
add_edit = memnew(LineEdit);
|
|
add_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
add_edit->set_placeholder(TTR("Add New Action"));
|
|
add_edit->set_clear_button_enabled(true);
|
|
add_edit->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_add_edit_text_changed));
|
|
add_edit->connect("text_submitted", callable_mp(this, &ActionMapEditor::_add_action));
|
|
add_hbox->add_child(add_edit);
|
|
|
|
add_button = memnew(Button);
|
|
add_button->set_text(TTR("Add"));
|
|
add_button->connect(SceneStringName(pressed), callable_mp(this, &ActionMapEditor::_add_action_pressed));
|
|
add_hbox->add_child(add_button);
|
|
// Disable the button and set its tooltip.
|
|
_add_edit_text_changed(add_edit->get_text());
|
|
|
|
add_hbox->add_child(memnew(VSeparator));
|
|
|
|
show_builtin_actions_checkbutton = memnew(CheckButton);
|
|
show_builtin_actions_checkbutton->set_text(TTR("Show Built-in Actions"));
|
|
show_builtin_actions_checkbutton->connect(SceneStringName(toggled), callable_mp(this, &ActionMapEditor::set_show_builtin_actions));
|
|
add_hbox->add_child(show_builtin_actions_checkbutton);
|
|
|
|
show_builtin_actions = EditorSettings::get_singleton()->get_project_metadata("project_settings", "show_builtin_actions", false);
|
|
show_builtin_actions_checkbutton->set_pressed_no_signal(show_builtin_actions);
|
|
|
|
main_vbox->add_child(add_hbox);
|
|
|
|
// Action Editor Tree
|
|
action_tree = memnew(Tree);
|
|
action_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
action_tree->set_columns(3);
|
|
action_tree->set_hide_root(true);
|
|
action_tree->set_column_titles_visible(true);
|
|
action_tree->set_column_title(0, TTR("Action"));
|
|
action_tree->set_column_clip_content(0, true);
|
|
action_tree->set_column_title(1, TTR("Deadzone"));
|
|
action_tree->set_column_expand(1, false);
|
|
action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE);
|
|
action_tree->set_column_expand(2, false);
|
|
action_tree->set_column_custom_minimum_width(2, 50 * EDSCALE);
|
|
action_tree->connect("item_edited", callable_mp(this, &ActionMapEditor::_action_edited), CONNECT_DEFERRED);
|
|
action_tree->connect("item_activated", callable_mp(this, &ActionMapEditor::_tree_item_activated));
|
|
action_tree->connect("button_clicked", callable_mp(this, &ActionMapEditor::_tree_button_pressed));
|
|
main_vbox->add_child(action_tree);
|
|
|
|
SET_DRAG_FORWARDING_GCD(action_tree, ActionMapEditor);
|
|
|
|
// Adding event dialog
|
|
event_config_dialog = memnew(InputEventConfigurationDialog);
|
|
event_config_dialog->connect(SceneStringName(confirmed), callable_mp(this, &ActionMapEditor::_event_config_confirmed));
|
|
add_child(event_config_dialog);
|
|
|
|
message = memnew(AcceptDialog);
|
|
add_child(message);
|
|
}
|