godot/modules/openxr
2024-08-22 13:03:05 -05:00
..
action_map Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix. 2024-07-11 20:06:46 +10:00
doc_classes OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
editor Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
extensions Merge pull request #91750 from BastiaanOlij/openxr_visibility_mask 2024-08-20 11:03:54 +02:00
scene OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
config.py OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
openxr_api_extension.cpp OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_api_extension.h OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_api.cpp Fix crash when calling OpenXRAPI::get_hand_tracker() and hand-tracking is disabled 2024-08-22 13:03:05 -05:00
openxr_api.h OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
openxr_interface.cpp OpenXR: Fix support for building against distro package 2024-08-16 22:51:09 +02:00
openxr_interface.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
openxr_platform_inc.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
openxr_util.cpp Allow unbundling OpenXR (for Linux distros) 2023-06-16 16:25:04 +02:00
openxr_util.h Allow unbundling OpenXR (for Linux distros) 2023-06-16 16:25:04 +02:00
register_types.cpp OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add Wayland support 2024-01-30 16:44:47 +01:00
util.h Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00