godot/doc
Markus Sauermann 8836f2160a Move call of push_unhandled_input from Window to Viewport
This solves the problem, that mouse events get sent to SubViewports
even if they are outside of the visible area of the SubViewport.

This changes makes SubViewportContainer::unhandled_input redundand.
Shortcut Events now need to be distributed via push_input, in order for
them to be able to reach SubViewports.
2023-03-17 19:22:24 +01:00
..
classes Move call of push_unhandled_input from Window to Viewport 2023-03-17 19:22:24 +01:00
tools fix conversion of csharp attributes in code blocks 2022-12-05 22:58:47 +01:00
translations i18n: Sync translations with Weblate 2023-03-15 02:31:09 +01:00
class.xsd 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
Doxyfile
Makefile Safeguard Makefile commands 2023-02-27 14:02:33 +01:00